Discord Release Notes
22 release notes curated from 26 sources by the Releasebot Team. Last updated: Jul 8, 2026
- Jul 7, 2026
- Date parsed from source:Jul 7, 2026
- First seen by Releasebot:Jul 8, 2026
Discord Patch Notes: July 7, 2026
Discord releases a broad Patch Notes update with faster app startup and session connections, React Native New Architecture on iOS, message forwarding with @silent, Channel Pinning for all servers, plus dozens of reliability, chat, media, voice, admin, and accessibility fixes across platforms.
Welcome to Patch Notes! In this series, we comb through the newest changes in performance, reliability, responsiveness, usability, and general bug-squishing we’ve done to make Discord better.
If you discover an issue of your own, check out our
Bimonthly Bug Megathread
on the community-run r/DiscordApp subreddit. Tell us what’s been bothering you, and our Engineering team will be more than happy to check it out.
All fixes listed below have been committed and merged, but may still be rolling out to individual platforms at the time of this post.
Highlights
- In early June, we shipped the iOS migration to React Native's New Architecture, Fabric. We're measuring almost 20% wins in typical app initialization times from this effort. This also should unlock some larger scale projects to help us improve reliability and performance across both Android and iOS in the future.
- Looping GIFs and videos should now properly loop on Linux. We don't want to write an entire engineering blog about this, but the fix for this issue was pretty deep in the stack. I promise it wasn't something stupid like "oh, we didn't set
loopto 1 on Linux.” - Have you ever wanted to forward a message to someone’s DMs at 3am and had to deliberate on whether or not to ping them while they’re asleep or Copy/Paste the message itself so you could send it with @silent-ly? Worry no more: message forwarding now supports @silent.
- Years ago, we introduced a feature specifically for Community-enabled servers called Channel Pinning, which allowed you to move your favorite channels to the top of the channel list, just for yourself. It's now available on
all
servers, not just Community-enabled ones. Enjoy! - We made a small improvement to our start session logic that reduced p95/p99 session connection times by about 100ms. We literally just flipped a boolean in a config to yield this, and didn't lose anything meaningful from the swap. (I’m
always
saying “I flip booleans in configs to yield stuff.”)
General
- Fixed an issue on Desktop where the top-right corner of the profile card in the profile modal was square, causing the banner image to overflow. (You’re not the square, the profile is/was.)
- Fixed a bug on Desktop where the "No results" text in a searchable dropdown would overflow its container when you typed a very long search query.
- Fixed an issue on Desktop where the login screen showed an unexpected scrollbar and an off-center sign-in box when the window was small.
- Resolved a bug on Android where the carousel page indicators in the Nitro tab were invisible or barely visible on several default themes.
- Fixed an issue on Desktop where the hover bar on a profile's custom status appeared rectangular and misaligned at the bottom instead of rounded and tucked in the corner. Not quite a square, but annoyingly still there.
- Fixed a bug on Desktop where some GIF avatars appeared broken in your Recent Avatars list and couldn't be reselected.
- Resolved an issue on iOS where an unintended rectangular box matching your gradient theme color appeared near the Recommendations section when picking a gift recipient.
- Resolved an issue on Desktop where clicking the “Add Widgets” button while editing your profile would discard any unsaved profile changes.
- Fixed an issue on iOS where the channel list would jitter and jump around while scrolling.
- Fixed an issue on Android and iOS where the search bar treated an invalid 'has:' filter value (like 'has: hello') as a complete, valid filter.
- Resolved a bug on Desktop where clicking "Nitro Home" or "View Shop" from a badge in the badge hub opened the page behind the still-open profile modal instead of closing it first.
- Resolved an issue on iOS where the Notification Settings still prompted you to turn on push notifications even after you'd already enabled them, until you closed and reopened the page.
- Resolved an issue on iOS where the banner prompting you to add a channel to your channel list blended into the chat background, by giving it a clearer separator.
- Resolved an issue on Android where the incomplete server application alert couldn't be dismissed. You can now close it by tapping outside the pop-up or using the back button.
- Resolved a bug on iOS where your pending display name style changes weren't reflected in the full-screen profile preview.
- Fixed an issue on Desktop where the "24 hours" option for "Clear After" for custom statuses expired early. Setting a Custom Status in the evening would clear it at midnight instead of 24 hours later.
- Resolved a bug on Desktop where right-clicking a misspelled word in plain text inputs (like display names, poll questions, and channel names) didn't show spelling suggestions the way the chat box does.
- Fixed a bug on iOS where the “Location” text in scheduled event cards and the Live channel notice could overflow past the edge of the card instead of truncating to fit.
- Fixed an issue on iOS where tapping an invite to a server you're already in pushed you into the Server Tag Adoption flow instead of just taking you to the server.
- Fixed a bug on Desktop where the date in the search filters “After” field would shift forward by a day each time you reopened the filters modal.
- Fixed a bug on Desktop where switching from your server profile back to your main profile could incorrectly trigger the tenure badge tooltip popup.
- Fixed an issue on Linux where Discord slowly leaked X11 connections on systems with an NVIDIA GPU, eventually preventing new apps from opening. Shout out to that Reddit post about it.
- Fixed a bug on Windows where Discord would steal focus from your game when it auto-launched at startup. It'll now open quietly in the background rather than pull you away mid-fight.
- Resolved a bug on Desktop where mouse clicks would stop working in the client after refreshing twice in quick succession.
- Fixed an issue on Desktop where clicking the Nitro item on your own wishlist would let you “send” a gift to yourself, complete with a message, emoji, and soundboard sound you'd never actually receive. Now it opens the Nitro subscription modal instead.
- Fixed a bug on iOS where opening a server invite from your browser on iPad would launch Discord but never show the invite, since the invite code was getting dropped along the way.
- Fixed an issue on Android where the “Scale” and “Rotate” text and sliders in the profile picture editor were invisible on certain themes.
- Resolved an issue on Desktop where opening the Inbox via a keybind while another modal was open would lock up the client until you pressed the same keybind again.
- Fixed a bug on iOS where scrolling while switching between profile tabs could cause the tab’s content to clip.
- Resolved an issue on Android where the Call and Message buttons on a user's profile rendered at uneven sizes after accepting their friend request.
- Resolved an issue on iOS where the preview text on your profile would briefly flash and disappear when previewing items from the Shop.
- Resolved an issue on iOS where Nitro perk descriptions were cut off and difficult to scroll when the text was scaled up.
- Resolved a bug on Desktop where the Subscriptions page showed a Server Boost count that didn't match the billed amount. Now it clearly indicates boosts pending cancellation (e.g. "1x server boost, 1 pending cancellation").
- Fixed a bug on Desktop where the custom status action picker stretched wider than its buttons, leaving it misaligned.
- Fixed an issue on Desktop where opening a user's profile from a mention inside a blocked interaction with the rest of the app until you pressed Escape.
- Fixed a bug on Android where content and options on certain settings pages could end up stuck behind the navigation bar, making them unclickable.
- Resolved an issue on Android where double-tapping the
brand new
You Bar opened two profile cards stacked on top of each other. - Resolved a bug on Desktop where Role icons were not vertically centered next to role names in a member's profile role list.
- Resolved an issue where the “has: embed” search filter returned messages whose embeds had been removed, alongside messages with active embeds.
- Fixed a bug on iOS where channels from a preview server would still appear on the launchpad after you'd left it.
- Resolved an issue on iOS where triggering haptic feedback would force your device off mute and hijack external audio outputs like CarPlay, falsely signaling that media was playing.
- Resolved a bug on Android where the Nitro icon in the “A better way to react!” menu was hard to read on Light theme.
- Fixed an issue on iOS where the “Your Nitro Home” title was cut off in Simplified and Traditional Chinese, making some characters harder to read.
- Resolved an issue where modals and bottom sheets appeared see-through when using a gradient or custom theme, letting the content behind them bleed through.
- Resolved a bug on Android where UI elements throughout the app appeared transparent when using a custom theme.
- Resolved a bug on Desktop where a manually-added game (like an early access Steam title) wouldn't show up as your current activity when you started playing.
- Resolved a bug on Desktop where the scrollbar would overlap the profile card when scrolling through the tabs on someone's full profile.
- Fixed an issue on Desktop where profile badges appeared in a different order than on mobile.
- Fixed a bug on iOS where profile effects could cover the buttons in a user's profile, leaving them hidden behind the effect.
Chat
- Resolved a bug on Android where closed forum posts could go missing from the forum post list after closing and reopening the app.
- Fixed an issue on iOS where replies were sometimes rendered with the wrong number of lines, only correcting themselves after scrolling.
- Fixed an issue on Desktop where opening a channel where the most recent messages were all from blocked users could cause a JS crash.
- Resolved an issue on iOS where selecting a sticker would discard any text you'd already typed in the chat bar instead of sending it along with the sticker.
- Fixed an issue on Desktop where a long channel topic would push the search bar offscreen, hiding the Search icon and X button.
- Resolved an issue on iOS where white usernames weren't getting their dark backdrop in Light mode, making them hard to read.
- Resolved a bug on iOS where creating a thread would fail and bounce you to a confusing “No text channels” screen instead of the thread creation flow.
- Resolved an issue on Android where opening a forum channel after scrolling through another one would start partway down the list with posts overlapping and random gaps between them.
- Fixed an issue on Desktop where a long poll creator's name in poll results caused the possessive “'s” to wrap onto a new line.
- Resolved a bug on iOS where the top of an emote or tall character could appear slightly cut off in search results.
- Fixed a bug on Desktop where adding media to an archived forum post via the "Add to Post" modal would silently fail. The thread now unarchives itself before the media is added.
- Resolved a bug on Desktop where links in a forum post's title were rendered as clickable hyperlinks on the post card.
- Resolved a bug on Desktop where a numbered list in a reply preview was displayed with bullets instead of numbers.
- Resolved a bug on Desktop and Android where the draft of a new thread's first message would disappear after sending a GIF.
- Fixed an issue on Android where searching within an archived thread didn't return any results.
- Fixed an issue on Android and iOS where dismissing the search bar in channel details left it stuck in a permanent loading state.
- Resolved an issue on Desktop where the search bar didn't scale correctly with the window size and could overflow outside the viewport.
- Fixed a bug on Android where returning from an in-app link or forum post in landscape mode left the chat taking up the full screen, hiding the channel and server lists.
- Resolved an issue on Android where the invite share buttons on the Group DM’s “Add Members” screen overflowed into the header.
- Fixed a bug on iOS and Android where the headings in the Emoji Picker had too little padding beneath them.
- Fixed a bug on Android where long-pressing the chat input with the keyboard closed caused the paste menu to flash and instantly disappear before you could use it.
- Resolved a bug on iOS where the server selector bar in the Emoji Picker would disappear if you opened apps and commands first.
- Fixed a bug on Desktop where applying a spelling suggestion in Text in Voice chat didn't work while in fullscreen call view.
- Fixed a bug on iOS where the right edge of expanded ignored messages was cut off.
- Resolved a bug on iOS where the Swipe-to-Reply gesture wouldn't reset if you backgrounded the app mid-swipe, leaving the message stuck in place when you returned.
- Resolved a bug on Desktop where pressing Ctrl+Z in the Quick Switcher would also undo marking an item as read if the Inbox was left open behind it.
- Resolved a bug on Android where the action bar at the top of threads and forum posts would flash and jump as you scrolled.
- Fixed an issue on Android where the Emoji Picker would stay open after you navigated away from the channel it belonged to.
- Resolved a bug on Desktop where posting the same link with an anchor fragment (like a docs anchor or certain deeplinks) would only show its preview the first time and silently skip it on every later post.
- Fixed a bug on iOS and Android where long usernames would overflow the user “pill” in the DM invite modal.
- Fixed a bug on iOS where tapping to reveal a spoiler caused the surrounding text to briefly shift around.
- Resolved a bug on Android where an extra, unnecessary smaller pill appeared next to the "👋 Wave" button in your Direct Message list.
- Fixed an issue on iOS where the background color of the Add Members screen in Group DMs didn't match the rest of the view.
- Updated channel notification settings on iOS and Android to include a “Use Category/Server Default” option, so it's now clear which setting is active when you haven't picked one yourself.
- Fixed an issue on Android where the voice channel icon in voice channel link embeds was hard to see on lighter themes.
- Fixed a bug on iOS where the gradient on long bookmarked messages didn't quite reach the bottom of the card, leaving sharp corners instead of a smooth fade.
- Fixed a bug on iOS and Android where the emoji in reaction notifications got cut off at the top.
- Fixed an issue on Android where strikethrough and spoiler markdown would render in nicknames shown in the notification inbox.
- Resolved a bug on iOS where the keyboard stayed open and covered the channel options menu when long-pressing a channel after typing a message.
- Resolved a bug on Desktop where buttons in the direct message list were misaligned, especially in Compact mode.
- Fixed an issue on iOS where the server and category icons at the bottom of the Emoji Picker did nothing while searching. Tapping one now clears your search and shows that server's or category's emoji, just like on Desktop.
- Fixed a bug on Desktop where right-clicking a profile opened from a mention left the underlying message stuck in its hover-highlighted state.
- Fixed a bug on Android where tapping a search filter wouldn't reopen the keyboard if you'd closed it.
- Resolved a bug on Desktop where the red unread indicator in the inbox header could get cut off in certain languages.
- Fixed an issue on Desktop where the Inbox didn't show a "View all unreads" link for channels with more unread messages than it was displaying.
- Resolved a bug on iOS where in-app message previews didn't indicate that the full message was longer than what was shown. Truncated previews now end with an ellipsis (...).
- Fixed an issue on Desktop where the “React to post” button in forum posts was invisible until clicked.
- Fixed a bug on Desktop where the message composer didn't clear after sending a thread's starter message, leaving the text behind and sometimes causing double sends.
- Fixed a bug on Android where inline code and code blocks were nearly invisible on the light theme because their background blended right into the chat. Code now has proper contrast, padding, and a border on all themes.
- Fixed an issue on Desktop where you'd still get a reaction notification for a message in a thread or forum post that was already open in split view.
- Resolved a bug on Desktop where an inline code block at the start of subtext or bold text in the message box would incorrectly apply the code styling to the surrounding markdown markers.
- Fixed a bug on iOS where long-pressing a sticker caused the sender's avatar to briefly flicker to the default avatar and back.
- Fixed a bug on iOS where server navigation mentions like Browse Channels, Server Guide, and Customize Community didn't display their icons inline.
- Resolved a bug on iOS where tapping the unread channel “pill” could scroll you to the wrong spot in the channel list instead of to an actual unread channel.
- Resolved an issue on iOS where opening the app from a group DM notification would cause the “New messages” banner to flicker on and off. There are still some awkward re-renders happening here that we're going to clean up as well.
- Fixed a bug on iOS and Android where the warning shown when forwarding a message from an Age-restricted channel overflowed outside its box.
- Resolved a bug on iOS where reopening the app would surface a flurry of in-app notifications for messages you'd already read on another device.
Activities and Apps
- Fixed an issue on Android where minimizing an activity during a voice call in landscape would push all the tiles to the right, leaving a big empty gap on the left.
- Fixed a bug on Desktop where the header image in an app's social invite had no background, instead of showing the gradient like it does on mobile.
- Resolved an issue on Desktop where an app command's ephemeral response would disappear when you clicked “Jump to Present” or scrolled past a refetch in a channel.
- Fixed an issue on Desktop where clicking a badge on an app's profile would open a modal that loaded forever.
- Resolved a bug on iOS where the Connections settings cards had a really
really
small corner radius and showed extra dividers between rows. - Resolved an issue on Desktop where a long, unbroken string of text inside an app message section would overflow and push the accompanying thumbnail off-screen instead of wrapping.
- Fixed a bug on Android where text fields in an app's pop-up form could get hidden behind the keyboard instead of scrolling into view.
- Resolved a bug where polls posted in a game's announcements channel didn't show up on the game profile. They now appear as read-only poll cards on Desktop, Android, and iOS.
- Resolved a bug on Desktop where forwarded announcements showed up as blank cards in game profiles.
- Resolved a bug on iOS and Android where activity invite embeds always showed a voice channel icon, even when the invite was for a text channel.
- Fixed a bug on Android where an authorized app's description in settings showed raw Markdown instead of rendering it properly.
- Resolved an issue on Desktop where some authorized apps would incorrectly appear as connected games in your authorized apps list.
- Resolved a bug on Android where the border around app tiles in the App Launcher was cut off.
Audio/Video
- Resolved a bug on Android where a streaming user's avatar appeared duplicated in the navbar during a Group DM call.
- Fixed a bug on Desktop where clicking a game's title in a voice popout with rich presence wouldn't open the game details after the first try.
- Fixed an issue on Desktop where pressing Enter on a focused soundboard section header would play a random sound instead of collapsing that section.
- Fixed a bug on Android where the “Start the Stage” prompt in stage channels had poor contrast on custom white themes.
- Fixed a bug on Android where the "Continue Without Starting" button in a stage channel's moderator overlay was clipped off-screen and unreachable in landscape orientation.
- Resolved a bug on Desktop where the voice user popover showed an "Ask to Join" button for an embedded activity that was actually open to everyone. It now correctly shows "Join.”
- Resolved an issue on Android where long-pressing a stage channel in the channel list didn't offer an option to end the stage for moderators, unlike on Desktop.
- Fixed a bug on Desktop where creating a keybind with the apostrophe key on Windows would register as a backtick instead.
- Fixed a bug on Desktop where the avatars in the voice channel facepile were misaligned, sitting at the bottom of the pill instead of centered.
- Resolved an issue on Desktop where clicking a user's icon in a collapsed voice channel didn't open their profile popout.
- Resolved a bug on Desktop where several guild sidebar popovers in the voice experience displayed with incorrect padding, spacing, and text alignment.
- Resolved an issue on Android and iOS where you couldn't turn Advanced Voice Activity back on in voice settings after switching it off.
- Fixed a bug on Desktop where you could spam the "Request to Stream" button by repeatedly opening and closing the pop-out. As much as we loved doing this to our friends mid-fight, there’s now a cooldown to keep things civil.
- Resolved a bug on Desktop where trying to drag a guest in a voice channel would move the channel instead of the guest.
- Resolved an issue on iOS where the “LIVE” label on a screen-sharing user's profile appeared misaligned and washed-out.
- Fixed an issue on Android where picture-in-picture in a stage channel showed someone's camera video instead of the stream you were actually watching.
- Fixed an issue where changing a soundboard sound's emoji between a custom emoji and a standard emoji would silently fail, leaving the sound stuck with its original emoji.
- Fixed a bug on Desktop where switching from a stage channel to a voice channel in the same server left you appearing in both at once, even after disconnecting.
- Fixed an issue on Desktop where the left and right padding on the call header in a popped-out voice call window was misaligned when using a non-default UI Density setting.
- Resolved a bug on Desktop where the clip editor placeholder wasn't vertically centered, causing the content to jump once the video and timeline finished loading.
- Resolved a bug on iOS where going fullscreen on a screen share or video in a Stage channel didn't center the stream in landscape mode.
- Fixed an issue on iOS where the join button on voice channel link embeds appeared greyed out even though it worked perfectly fine when tapped.
- Fixed a visual issue on Android where plugging in wired headphones during a call would correctly route audio to them, but the Audio Output settings still showed the built-in speaker as the selected device.
Media
- Resolved an issue on Android where the floating media player wouldn't appear when scrolling away from an audio file or voice message you'd just uploaded yourself.
- Fixed a bug on Android where opening forum channels packed with high-resolution images caused severe lag, by serving appropriately sized image previews instead of always loading them at full resolution.
- Fixed a bug on iOS where a media gallery sent by an app would overflow off the edge of the chat column instead of wrapping, leaving some images visible only by swiping to reply.
- Fixed an issue on iOS where GIF stickers would stop animating after being reloaded in chat if three or more GIFs were already playing.
- Fixed an issue on iOS where forwarded images and videos were counted in a channel's Media tab but didn't actually show up in search.
- Resolved a bug on Android where your profile banner color wouldn't update after saving until you closed and reopened the app.
- Resolved an issue on iOS where the photo picker sheet could get stuck on screen if you used the back gesture while dragging it down, sticking around until you force closed the app.
- Resolved an issue on iOS where a video's preview thumbnail wouldn't appear after uploading until you tapped play.
- Fixed an issue on Android where tapping an inline video to make it fullscreen would pause playback while the control still showed a pause button, leaving you unable to resume.
- Fixed an issue on Desktop where forwarded embedded videos in your inbox showed a fullscreen button that didn't actually work.
- Fixed an issue on Android where video previews in a media mosaic didn't crop to fill their cells, leaving them looking out of place next to other media.
- Fixed an issue on Desktop where empty (0-byte) files could be pasted or uploaded into the message tray without warning, only showing the "File cannot be empty" error when you tried to send. The error now appears right when you add the file.
- Fixed an issue on Desktop where the text on the last clip in the clip carousel was unreadable in light theme.
- Resolved an issue on Android and iOS where the tabs on a profile with a custom gradient theme used colors with poor contrast against the background.
- Resolved a bug on Desktop where the “Copy Image” option in the media viewer threw an error for external embeds; copy and save options now only appear when the image can actually be copied.
- Resolved a bug on iOS where long-pressing an audio file in chat didn't open the context menu, leaving you unable to save it.
- Fixed an issue on Android where the image behind the reaction picker would flash and resize when opening or closing the emoji keyboard in the media viewer.
- Resolved a bug on iOS where the thumbnails at the bottom of the media viewer would flicker and randomly brighten as you swiped between images.
Server Administration
- Fixed an issue on Desktop where selecting an emoji via tab navigation in Channel Settings replaced your entire channel name with just the emoji.
- Resolved an issue on Desktop where removing a role with a long name from a user's mini profile left the role visible until you closed and reopened the profile.
- Resolved a bug on Desktop where items in the “Join Method” dropdown on the server members page were themed incorrectly in light mode, causing poor contrast and hard-to-read text.
- Resolved an issue on Android where the badges and text in the server header (Where Server Name, Online, and Member count is shown) didn't line up properly with their icons.
- Fixed an issue on Android where the Flair tab in the server subscription tier editor couldn't be scrolled in landscape mode, leaving the badge and color pickers out of reach.
- Resolved a bug on Desktop where clicking an event link while at your server limit briefly showed a blank grey overlay you had to dismiss before reaching the server limit message.
- Fixed a bug on Android where channel settings and other screen headers drew underneath the system status bar in landscape mode.
- Resolved an issue on Desktop where the "Added an integration" entry in the Audit Log showed an expand chevron ▾ that revealed nothing when clicked.
- Fixed an issue on Android where the Enable Community setup steps could appear blank if you gesture-navigated away from the process and then returned to it.
- Fixed an issue on Desktop where creating a new webhook in a large server appeared to do nothing. The list now scrolls to your newly created webhook.
- Resolved a bug on Desktop where the Student Hub edit settings menu had extra empty space you could keep scrolling into past the bottom of the content.
- Resolved a bug on iPad browser clients where a server invite's background appeared as a small box behind the invite card instead of filling the screen.
- Fixed a bug on iOS where submitting feedback on an AutoMod “Report Issues” prompt did nothing and showed no confirmation that your report was actually sent.
- Fixed an issue on Android where a channel mentioned in an event's details would get cut off and overflow into the event title.
- Resolved a bug on Android where the preview images for Server Tag Badge Packs in the server boost goal page wouldn't render unless you had reduced motion enabled.
Accessibility
- Fixed a bug on Desktop where keyboard-navigating to the "Start Stage Channel" button in the stage channel pop-out caused it to disappear instead of staying visible with a focus ring.
- Improved color contrast on Desktop for the selected plan outline and shop icon in the Gift Nitro flow, so the currently selected option is easier to distinguish.
- Fixed a bug on Desktop where the search bar's text and clear button were cut off when zoomed to 200%. The search bar now stays fully visible and usable at high zoom levels.
- Resolved a bug on Desktop where opening the Voice & Video settings from the in-call menu via keyboard placed focus on the “Reset” button at the bottom of the overlay instead of the first setting at the top.
- Fixed a bug on Desktop where the focus ring on the last user in the message forwarding list was cut off at the bottom.
- Fixed a bug where screen readers announced the label for the "Search roles and members" field twice when adding members or roles to a channel.
- Fixed a bug on Desktop where you couldn't navigate the voice input/output options menu with the arrow keys. The volume slider was capturing every keypress instead of letting you move through the menu.
- Fixed an issue on Desktop where call controls would auto-hide while a button was focused via keyboard, leaving the focused control invisible.
- Fixed a bug on Desktop where pressing Enter on a focused "Learn more" link while reporting an app advanced the report flow instead of opening the link.
- Fixed a bug on mobile where screen reader users got stuck on the disabled "Keep Scrolling" button on the app authorization screen, trapping focus before they could swipe through the rest of the page. Focus now skips past it until the button is actually ready to use.
- Resolved a bug on Desktop where the channel list's resize bar could be focused via tab navigation, getting in the way as you tabbed between the DMs and Friends lists.
- Fixed an issue on Android and iOS where the “Done Reading?” message in read-only channels blended into the background on Light themes.
- Resolved an issue on iOS where the eyeball and help icons on ephemeral messages didn't match the subtext color, causing poor contrast in Light themes and an off-color look in Dark themes.
- Resolved an issue on Desktop where the ban reason options in the ban member modal couldn't be reached or selected via keyboard navigation.
- Fixed an issue on iOS where VoiceOver didn't properly announce the role of server onboarding answer options. Screen readers now correctly convey these options and their selected state.
- Resolved a bug on Android where your custom font scaling (like 75%) would sometimes snap back to 100% for parts of the app after switching away and back, leaving the interface stuck at two different sizes at once.
- Resolved an issue on iOS and Android where screen readers could activate the dimmed Previous/Next buttons in the Server Boosts carousel, which would open the card behind them.
- Fixed an issue on Desktop where the focus ring on the "Invite to Voice" button was cut off by the channel list scroll bar when navigating by keyboard.
- Resolved a bug on Desktop where, when reordering servers in the server list using the keyboard, focus would jump to the bottom of the list instead of staying with the server you were dragging.
- Resolved an issue on Desktop where the Home and End keys in the chat input jumped to the start or end of the entire paragraph instead of the current visual line when text wrapped.
- Screen readers now announce each invite button alongside the correct friend's name in the invite-to-server modal on Desktop, instead of just reading “Invite, Invite, Invite.”
- Resolved a bug on Android and iOS where screen readers focused on the “Primary” and “Accent” color swatch buttons and their text labels separately. They're now announced together, just once.
- Fixed an issue on Desktop where screen readers stopped announcing changes while a dialog was open.
- Resolved an issue on Desktop where pressing Enter on the "Manage Stickers" option via keyboard navigation did nothing in servers without stickers. It now opens sticker settings as expected.
- Fixed an issue where chat backgrounds didn't respect your contrast setting; it now adjusts properly for better readability.
- Resolved a bug on Desktop where screen readers gave no feedback when selecting a recipient in the Forward Message dialog. Your selections are now announced as you make them.
- Fixed an issue on mobile where the "Back" buttons in Settings were missing their button role, so screen readers now announce them properly.
- Fixed an issue on Desktop where the close button on the server boost page had no focus ring when navigated to via keyboard.
- Resolved a bug on Desktop where the focus ring on the Community Guidelines link was cut off during the server creation flow.
- Fixed an issue on Android where tapping the You Bar still played its animation even when Reduced Motion was enabled.
- Fixed a bug on Android where popup menus sometimes failed to appear with reduced motion enabled, leaving you with a darkened screen but no actual menu.
- Resolved a bug on Desktop where tabbing through a Shop item's detail modal when it was opened via keyboard caused the Shop page behind it to jump to the bottom.
- Fixed an issue on Desktop where the color options in a Shop item's detail view couldn't be reached using tab or the arrow keys.
- Fixed an issue on Desktop where pressing Shift+F10 in the chat text box didn't open the context menu like it does elsewhere.
- Resolved a bug on Desktop where screen readers didn't clearly announce the emoji button label when setting your custom status.
- Resolved an issue on Desktop where pressing Enter on the boost badge next to the server name opened both the boost page and the server dropdown menu at the same time.
- Fixed an issue on mobile where screen readers didn't announce that the Quest and Shop buttons on your profile had new updates.
- The "X" button on the You screen now has a proper button role, so screen readers announce it correctly on mobile.
- Fixed an issue on Desktop where you couldn't reach the users in the "Invite to Voice" suggestions menu with keyboard navigation unless you hovered it with your mouse.
- Fixed a bug on Android where the "Gift Nitro" button text had too little contrast on dark themes, making it nearly invisible.
- Fixed the focus order on the Settings screen on mobile so screen readers now reach the close button before the “Settings” heading.
All relative measurements cited were performed internally with our own instrumentation and tooling.
…
…
… oh hey, you read everything! If you’re itching for the latest updates to Discord, you can find our previous Patch Notes articles
here
, or check out our
archive of past Changelogs
if you’re more into the fun stuff.
Original source - Jun 30, 2026
- Date parsed from source:Jun 30, 2026
- First seen by Releasebot:Jul 1, 2026
Discord is Now on Meta Quest: Reach Out to Your Servers While in VR
Discord now supports direct download on Meta’s Horizon App Store for Quest headsets, bringing the full app to VR with servers, DMs, group chats, voice calls, video chats as Meta Avatars, gameplay streaming, and a qualifying free month of Nitro.
Starting today, Discord is now available to download directly from Meta’s Horizon App Store. No more sideloading the app. No more keeping your Discord friends confined to your headset’s web browser, or using another device to hold your call while in VR.
And all the familiar features from the app are here, including all your servers, DM, and Group DM conversations. It’s the full, proper Discord experience. And since your Meta Quest headset already has a mic built-in, you can hop in and out of Discord calls any time without fiddling with an external device beforehand.
Keep the app pinned in your playspace while trying to aim for a higher score in Beat Saber, or send someone a quick DM on the side while you’re hanging out VR Chat.
If you’ve set up one of those Meta Avatars that sports an uncannily-close-to-you look, you can even join Discord video chats as your Meta Avatar, and stream your Quest gameplay directly to Discord while you’re wearing your headset. No more wonky workaround of streaming your gameplay to a browser, then streaming that browser tab to your friends.
Got any more questions? Open our Help Center article while in your VR headset and let the support article float around in space while getting Discord set up.
Download the App, Get a Free Month of Nitro
If you’ve never tried Nitro before (or it’s been a while since you’ve dipped your toes into it), we’re offering everyone who tries out Discord for Quest headsets a month of free Nitro! Log in to Discord on your Meta Quest headset and qualifying users will be offered a month of Nitro.
Nitro unlocks the supercharged side of Discord, with higher-quality Go Live streaming (ideal for streaming your VR games to flat-screen spectators), more ways to customize how you look throughout Discord, access to over 50 games on Xbox Game Pass, and way more.
(Psst… there’s an Xbox Game Pass streaming app on Quest, so you can immediately try out a bunch of Xbox games directly from your headset after getting Nitro.)
See if you qualify by downloading the app for your Quest headset, or peeking at our support article.
Discord makes spending time with your friends while gaming way better, whether you’re on PC, mobile, or even a console. Now, that includes your time inhale in the virtual woooorld.
So go download Discord on your Quest (and grab your free month of Nitro from Meta if you qualify) and bring your Discord conversations along for the ride. Your friends are just a floating virtual window away.
Original source All of your release notes in one feed
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- Jun 25, 2026
- Date parsed from source:Jun 25, 2026
- First seen by Releasebot:Jun 30, 2026
Discord Update: June 25, 2026 Changelog
Discord adds a new Trending Games page and brings a wide set of mobile and chat improvements, including Tap to React, a redesigned You Bar, call confirmation prompts, faster iOS photo uploads, mobile Wishlists, DM and channel pinning, richer voice invites, and upgraded game profiles.
Here's the Discord Changelog from June 25, 2026. You can also find the most recent Changelog in the Discord app under Settings > What's New.
Looking for something perfect to play or stream for your upcoming game night? Our new Trending Games page is updated every Thursday with what’s been popular across all of Discord, including both single-player and multiplayer games.
Check out what's popular on Discord this week and get some new game ideas to play with your friends during your next game night.
📱 Mighty Mobile Updates
- Tappitytap - Tap to React lets you double-tap to quickly react to any message with a preset emoji. You can assign a particular emoji as your Tap to React shortcut in User Settings > Chat.
- You 🫵 raise the Bar. A new “You Bar” on mobile gives more prominence to your identity and helps simplify navigation. Tap it to view your profile, or peek at our blog post about it.
- Mobile users will now be asked if they reeaally wanted to call that DM or Group DM before ringing the entire chat at once. No more accidentally scaring the group at 3am.
- On iOS, photos upload a bit quicker thanks to some compression and latency optimizations. We’re talkin’ 17% smaller files, and around 12% lower latency.
- Wishlists are now on mobile, letting you add Shop items to your profile’s Wishlist wherever you find yourself. You can even peek at other people’s wishlists on their profiles while going… outside.
💬 Chats, Channels, and In-Game Comms
- Queue up with friends easier through Discord & Riot account linking! Rolling out to League of Legends and VALORANT, you’ll be able to see your Discord friends list in-game and invite a Discord friend directly from the game client.
- Pin DMs and Group DMs to keep them at the top of your DM list. You can also pin channels to the top of a server’s channel list to avoid trudging through hundreds of similarly-named channels.
- Invites to join voice now show who's hanging out, that way you’re not accidentally jump-scaring someone streaming Resident Evil Requiem upon joining.
- Say “👋hi uwu” to your new best friend! On desktop, after you add someone new, you’ll be encouraged to send them a friendly wave within your DM list. You can still send whatever you’d like, though.
- Game Profile pages got an upgrade. Click a game’s name while someone’s playing to see screenshots, what platforms it’s on, Steam/OpenCritic reviews, how popular it is on Discord, a link to the game’s official server, and more.
If you’re down for some more new feature spoilers, take a peek at our monthly Patch Notes! There’s a LOT of fixes listed in the latest entry, so go grab, like, a sandwich or something. A peanut butter, banana, and corn chip sandwich. (hey, don’t knock it ‘til you try it.)
Original source - Jun 25, 2026
- Date parsed from source:Jun 25, 2026
- First seen by Releasebot:Jun 26, 2026
Discord Update: June 25, 2026 Changelog
Discord releases a June 25, 2026 changelog with a new Trending Games page and a wide set of mobile, chat, and game profile improvements, including Tap to React, the You Bar, DM call warnings, pinned DMs and channels, mobile Wishlists, and richer game details.
Here's the Discord Changelog from June 25, 2026. You can also find the most recent Changelog in the Discord app under Settings > What's New.
Looking for something perfect to play or stream for your upcoming game night? Our new Trending Games page is updated every Thursday with what’s been popular across all of Discord, including both single-player and multiplayer games.
Check out what's popular on Discord this week and get some new game ideas to play with your friends during your next game night.
Mighty Mobile Updates
- Tappitytap - Tap to React lets you double-tap to quickly react to any message with a preset emoji. You can assign a particular emoji as your Tap to React shortcut in User Settings > Chat.
- You 🫵 raise the Bar. A new “You Bar” on mobile gives more prominence to your identity and helps simplify navigation. Tap it to view your profile, or peek at our blog post about it.
- Mobile users will now be asked if they reeaally wanted to call that DM or Group DM before ringing the entire chat at once. No more accidentally scaring the group at 3am.
- On iOS, photos upload a bit quicker thanks to some compression and latency optimizations. We’re talkin’ 17% smaller files, and around 12% lower latency.
- Wishlists are now on mobile, letting you add Shop items to your profile’s Wishlist wherever you find yourself. You can even peek at other people’s wishlists on their profiles while going… outside.
Chats, Channels, and In-Game Comms
- Queue up with friends easier through Discord & Riot account linking! Rolling out to League of Legends and VALORANT, you’ll be able to see your Discord friends list in-game and invite a Discord friend directly from the game client.
- Pin DMs and Group DMs to keep them at the top of your DM list. You can also pin channels to the top of a server’s channel list to avoid trudging through hundreds of similarly-named channels.
- Invites to join voice now show who's hanging out, that way you’re not accidentally jump-scaring someone streaming Resident Evil Requiem upon joining.
- Say “👋hi uwu” to your new best friend! On desktop, after you add someone new, you’ll be encouraged to send them a friendly wave within your DM list. You can still send whatever you’d like, though.
- Game Profile pages got an upgrade. Click a game’s name while someone’s playing to see screenshots, what platforms it’s on, Steam/OpenCritic reviews, how popular it is on Discord, a link to the game’s official server, and more.
If you’re down for some more new feature spoilers, take a peek at our monthly Patch Notes! There’s a LOT of fixes listed in the latest entry, so go grab, like, a sandwich or something. A peanut butter, banana, and corn chip sandwich. (hey, don’t knock it ‘til you try it.)
Original source - Jun 8, 2026
- Date parsed from source:Jun 8, 2026
- First seen by Releasebot:Jun 8, 2026
Introducing: You Bar
Discord introduces the You Bar on mobile, simplifying navigation, highlighting identity with a larger avatar and polished profile layout, and helping unify the mobile and desktop experience. It also adds shortcuts, notification access, and small efficiency gains as the rollout begins.
Hello there!
I'm Perry, one of the product designers here at Discord, and we've spent the last little while working on something we're calling the You Bar, which set out to do three big things:
- Simplify how you navigate the mobile app
- Celebrate your identity
- Start to unify our desktop and mobile apps
Now that it's starting to roll out to everyone on mobile, I wanted to share a bit about how we landed on its final design and a glimpse into what's next.
Using Games to Simplify Navigation
One of the biggest focus areas for us when designing the You Bar was simplifying how you navigate the mobile app itself. If you've used our mobile app for a while, you may have noticed that we have two systems of navigation happening at once: one system for navigating between your servers, and another for navigating to places that weren't servers. We've heard from a lot of you (especially those newer to Discord) that things were getting really complicated as new features were being added.
So we took a deeper look at how the app was actually being used, and noticed that the vast majority of that time was spent navigating servers and channels. You know, chatting, hanging out with friends in voice, catching up on the latest announcements, and all that good stuff. It's what makes Discord, Discord, so it was a no-brainer to lean into designing more of your experience around it.
I, like many of you, love playing open-world games, and they were a huge piece of inspiration behind the design of the You Bar. In these games, you're playing a character (or multiple characters), collecting unique gear, swapping outfits, all while traversing a large expansive world.
That's the connection we wanted to establish between you and Discord: where your servers are the open-world, and the You Bar represents you traversing through them.
This framing helped us to simplify towards a single navigation system, one that's shaped around how most of you are already using Discord.
Now, when we make UI changes like this, we know it can feel like it's harder to find where things used to be. Like what are these Discord devs doing? So as we simplified things down, we worked hard to make sure everything you rely on is still right where you'd reach for it:
- Tapping the You Bar opens up your profile. Everything on the profile page was kept in place: profile editing, Settings, Quests, Shop, all of it.
- Notifications has a dedicated spot on the You Bar. Simply tap on the 🔔 Bell icon to open your Notifications.
- A few new Shortcuts on the You Bar to help you get around faster:
- Long-press your You Bar to open your Account menu (change online status)
- Long-press your Avatar to jump straight into Settings
- Swipe from left to right across the You Bar to flip between your DMs and your current server.
- The You Bar helps the app run a bit more efficiently with small memory and CPU savings.
Celebrating Identity
Now that the You Bar is a metaphor for you moving through Discord, we wanted to make sure it captured that visually, too. Nestled cozily at the bottom of your mobile app, the You Bar opens up a lot more room for your visual identity:
- A brand new part of the app that's all yours, mirroring how you represent yourself across Discord.
- A larger more expressive avatar placement. This is the one time I’ll say yes to “can you make it bigger?” (my fellow designers will understand).
- A more polished look for your display name and status.
- Your Avatar Decorations and Nameplates truly shine in this new layout.
We’re super stoked to see all the different combinations you’ll come up with for your You Bar, and in case you wanted some inspiration, here are a few samples we think are pretty neat:
Bringing Mobile and Desktop Closer Together
Over time, as our desktop and mobile apps have evolved at different speeds, we've noticed they've started to diverge in terms of look and feel.
The You Bar is one of many upcoming steps we're taking towards making Discord feel unified no matter the platform or device you're using. It’s not about cramming the desktop app into your phone, it's about making Discord feel familiar while respecting what makes each platform great to use.
We're putting in a ton of work based on your feedback towards improving the mobile experience, and we can't wait to tell you more about all of it soon.
What’s Next?
You’ll start seeing the You Bar appear on the mobile app over the coming days. But we’re not quite done yet. We’ve got even more improvements to the You Bar that the team is actively cooking on:
- Per-Server You Bar. If you’ve set up a unique profile on the server you currently have open, your You Bar will change accordingly.
- Server Tags. Repping your favorite server? It’ll soon appear on the You Bar.
- See your activity. Just like how it appears in the Members List today, your You Bar will show whether you’re playing a game, listening to music, and more.
- Customizable animations. Animated Avatar Decorations and Nameplates look pretty darn cool, so we’re adding the ability for you to decide when they animate on the You Bar.
There's more we're not quite ready to share, but I’d like to leave you with a couple of bigger hints about where we're headed:
- We think your profile page can be so much more than what it is today. Tapping the You Bar shouldn't just open a static page. It should open up a whole space that distinctly belongs to you and is easy to navigate. We're rethinking that whole surface from the ground up.
- The You Bar opens the door to some exciting work on the mobile voice experience. We're looking to bring more of the familiarity and magic of dropping in and out of VCs from desktop over to mobile, so stay tuned!
Appreciate you taking the time to read all about the You Bar and what’s in store, and thanks for making Discord the kind of place that’s super fun to design for.
See you around!
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- Jun 4, 2026
- Date parsed from source:Jun 4, 2026
- First seen by Releasebot:Jun 5, 2026
Discord Patch Notes: June 4, 2026
Discord ships a broad Patch Notes update with faster desktop startup, a cleaner User Settings redesign, safer mobile DM calls, and a prettier voice invite embed. It also adds Clips playback speed controls and delivers a long slate of fixes across chat, media, voice, accessibility, and more.
Highlights
- Have you ever accidentally pressed the call button in DMs? Perhaps at an inappropriate time or place, and had to cancel it in a panic before you get the message that just says “???? WHY?” Us, too. We added a confirmation step after pressing the call buttons on mobile to make this significantly less likely. If you still press the confirmation, that’s on you.
- We've shipped a couple of improvements recently to our desktop app focused on improved startup times. In the last few weeks, we've improved p50 start-up times by about 8% (~650 ms), with more work still slated. Stay tuned.
- We've shipped another portion of our User Settings redesign, this time to the Account page of User Settings. Aside from updating visuals and copy to align with other settings pages, this change also turns Devices, Family Center, Account Standing, and Multi-Factor Authentication settings into nested pages inside in the Account category.
- We have a new, ✨prettier✨ embed for voice invites. The new embed clearly identifies the server and channel it’s for, how many users are in the channel, and even animating avatars with hover over usernames. We hope you like it.
General
- Fixed a bug on Android where long custom status text would crowd against the X button used to clear it, leaving no breathing room. Poor little thing is claustrophobic, too… 🙁
- Resolved an issue on iOS where tapping an external markdown link in an event's description would leave the event’s details sheet open.
- Fixed an issue on Desktop where accepting a guest invite to a server with onboarding or an "Apply to Join" membership application would get stuck on those flows instead of taking you to the channel as a guest. Just Apply, no Join.
- Fixed an issue on iOS where Wumpus had wandered off from the empty friend requests screen. He's back on the couch, chillin'.
- Resolved an issue on Desktop where entering a very long nickname in the "You've been invited to join" modal could cause elements to get cut off.
- Resolved an issue on Desktop where the chat bar's right-click menu displayed a keyboard shortcut hint next to "Paste as Plain Text" for a shortcut that was never actually implemented. Someone took documenting before implementing a bit too seriously.
- Fixed a bug on Android where combining the "has:forward" search filter with sub-menu tabs like Media, Links, or Files showed empty or inaccurate results.
- Resolved a bug on Desktop where the @time pill would overlap with text below it when its content wrapped to multiple lines.
- Resolved a bug on mobile where the back button on the Set Status screen didn't work, leaving Android users stuck on the screen entirely. Status: Help me.
- Resolved an issue on Desktop where pressing Enter in the Bluesky connection modal would submit the form even when the handle field was empty, bypassing the disabled "Next" button.
- Fixed an issue on iOS where the QR Code Login modal expanded to take up the full screen instead of sizing to its content.
- Fixed an issue on Desktop where text in community announcements on game profiles was overlapping and partially unreadable.
- Fixed a bug on iOS where the background would briefly flash the non-gradient theme color when opening the keyboard on the "Add Friend by Username" screen with a custom theme applied.
- Fixed a bug on Desktop where the "Notifications Disabled" divider in the Unread inbox view ran a line straight through the label text.
- Resolved a bug on iOS where the bookmark button in the Notifications tab header didn't scale with the system font size setting.
- Resolved a bug on iOS where the sticky alphabetic section headers in the Friends list were tinted by your client theme instead of matching the rest of the list.
- Fixed a bug on Desktop where hovering the Nameplate image in the Nitro promo payment modal showed a magnifying glass cursor, even though the image couldn't actually be zoomed.
- Fixed a bug on Desktop where the Shop's filter panel could grow taller than the window at smaller widths and higher zoom settings, making the "Clear Filters" button unreachable by mouse.
- Resolved a bug on Desktop where tab navigation couldn't reach the reason options in the survey shown after disabling the in-game overlay.
- Resolved a bug on iOS where characters with descenders were cut off in in-app message notifications and search results. TIL there's a word for those parts of letters. Is this one of those things I should have learned when I was like 8?
- Resolved a bug on Android and iOS where UI elements in the "Invite to Server" menu (accessed from a user's profile card) had sharp, unrounded corners that didn't match the rest of the app's design. Brutalist profiles when?
- Resolved an issue on iOS where the avatar upload image element remained visible on top of the image picker when uploading a new per-server profile picture.
- Fixed an issue on iOS where the bottom row of Settings search results was missing its rounded corners.
- Resolved an issue on Desktop where an unnecessary scrollbar appeared in the Join Game Server instructions modal.
- Resolved an issue on Desktop where icons inside server tooltips in the server list were focusable via tab navigation even when the tooltip wasn't visible.
- Resolved a bug on Desktop where the Nitro tab header appeared in a darker tint than other tab headers when streamer mode was enabled.
- Fixed an issue on Desktop where clicking a mentioned role in a channel topic opened both the role popout and the channel topic detail menu at the same time.
- Fixed an issue on Desktop where the Event Details modal's information area was severely compressed at high client zoom levels, making the event description nearly unreadable.
- Fixed an issue on Desktop where the Add Servers popup in Student Hubs displayed an unnecessary horizontal scrollbar.
- Resolved an issue on Desktop where clicking an invite link would cause a maximized window to un-maximize itself before showing the invite modal.
- Resolved a bug on iOS where tapping a user @mention in an event description opened a DM with that user instead of their profile.
- Resolved a bug on iOS where formatted text in user profile bios appeared smaller than the surrounding unformatted text.
- Resolved an issue on iOS where sharing an event invite left the event sheets open on top of the system share menu.
- Resolved an issue on iOS where sharing an event in a server with a vanity URL but no invite permissions showed a Missing Permissions error instead of falling back to the vanity URL like Desktop does.
- Resolved an issue on Desktop where attempting to join a server from Server Discovery would silently fail if the server had invites disabled. We now show a toast letting you know what's going on.
- Resolved an issue on Desktop where tabbing through User Settings > Game Overlay in a short window would cause the Enable Overlay and Enable Legacy Overlay sections to expand on their own.
- Fixed a bug on iOS where embeds without a custom color displayed a black side bar instead of the lighter gray used on Desktop.
- Resolved a bug on Desktop where long channel descriptions would overflow instead of being truncated with an ellipsis.
- Resolved an issue on iOS where switching between Nitro and Nitro Basic gift plans and toggling durations would trigger an "Oops something went wrong" error.
- Fixed a bug on mobile where editing your per-server profile avatar only showed "Upload Image", missing the "Choose GIF", "Change Decoration", and "Remove Avatar" options available on your main profile.
- Resolved a bug on iOS where the server name and icon in the server action sheet header were misaligned and touching each other. Hands to yourselves, you two.
- Fixed a bug on Desktop where the main app window couldn't be dragged while it was still loading (especially noticeable during longer load times).
- Fixed a bug on iOS where the spacing between the sticker description and the action buttons in the sticker details sheet was missing.
- Fixed an issue on Desktop where the App Discovery, Server Discovery, and Shop pages showed a phantom horizontal scrollbar at narrow window widths.
- Resolved a bug on iOS where a username in the shape of a URL was rendered as a clickable link in the Notifications tab.
- Fixed a bug on Android where the server invite modal background was transparent.
- Resolved a bug on iOS where the "X" button in the custom status editor appeared squished into a pill shape instead of a circle.
- Resolved a bug on Android where longer custom status placeholder prompts were getting clipped to one line instead of wrapping to two.
- Fixed a bug on Desktop where copying text via the right-click context menu could reduce performance of the app temporarily.
- Resolved an issue on iOS where you couldn't clear your per-server bio in your user profile. Your main profile bio now appears as placeholder text instead of a pre-filled value.
- Resolved a bug on Desktop where a long embed author name would render underneath the embed's image and thumbnail instead of wrapping to a new line.
- Fixed a bug on iOS where the border around the server search bar appeared clipped on the top and sides.
- Fixed an issue on Desktop where the transaction history in User Settings rendered as a blank space when you had no transactions or while payments were still loading; you'll now see a loading spinner and a proper empty state message.
- Fixed a bug on Desktop where pressing Ctrl+1 from a server would jump to your first DM instead of taking you back to the Friends list.
- Resolved a bug on Desktop where the Pending tab in Friends would disappear when your only incoming requests were spam or from blocked users, leaving no way to get to them.
- Fixed an issue on iOS where opening the keyboard in the Profile Theme picker (Edit Profile) caused the bottom sheet to extend past the status bar, making the Select button hard to reach.
- Fixed a bug on Desktop where the Game Profile button on a voice call tile displayed the application's name instead of the actual game's name.
- Resolved an issue on Desktop where recent activity wasn't being saved or displayed on your profile.
- Resolved an issue on iOS where tapping the "Report a Problem" button on a Game Profile opened the report menu behind the profile sheet, making it unreachable.
- Resolved an issue on Desktop where the subtitle text on the Profile Frames banner in the Shop was hard to read against the background.
- Fixed a bug on Desktop where viewing the profile of someone in a server with a very long name caused the profile modal layout to break; long mutual server names now ellipsize cleanly.
- Fixed an issue on Desktop where the react and reply buttons in the custom status popover appeared oversized and square instead of properly sized and rounded.
- Fixed a bug on Desktop where clicking a card in the Nitro favorites carousel would incorrectly trigger the hover effect on the first card instead.
- Resolved an issue on Desktop where closing a Game Profile with the X button also dismissed the underlying user profile instead of returning you to it.
- Fixed a bug on Desktop where connections were still shown on your profile when streamer mode's hide personal information setting was enabled.
- Fixed an issue on Desktop where the "Remove Style" button in the profile editor stuck around after you'd already used it to remove your display name style.
Chat
- Fixed an issue on Android where server tags in reply previews could get cut off when the user you replied to had a very long nickname.
- Fixed an issue on Android where the "Tap to see Sticker" reply preview didn't wrap properly when the username was very long.
- Resolved a bug on Desktop where thread preview timestamps could overlap with a user's server tag and nickname when resizing the application window or split view.
- Fixed a bug on iOS where emojis in role names appeared slightly cut off at the top in the Server Settings roles list.
- Resolved an issue on Android where user and role mentions weren't highlighted in forum post previews.
- Resolved a bug on Desktop where you couldn't add to an existing super reaction if the emoji came from a server you weren't in.
- Fixed a bug on iOS where a thin gray bar appeared behind the chat input container in thread-only channels.
- Fixed an issue on Desktop where the emoji picker would stay open and overlap the Nitro upsell modal after clicking a locked emoji in the status picker.
- Resolved a bug on Desktop where replying to a Message Request didn't automatically accept it, leaving the conversation stuck in a pending state.
- Fixed an issue on iOS where the double-tap to react setting and custom default emoji choice weren't being respected when "Sync Across Clients" was turned off.
- Fixed a bug on iOS where user rows in the new message modal were cut off when using larger text sizes.
- Resolved an issue on Android where changing your theme from another client could cause parts of the chat view to disappear until you reloaded.
- Resolved an issue on iOS where the unfavorite button in the emoji sheet used inconsistent colors between standard and custom emoji.
- Resolved a bug on Desktop where the sticky react bar in forum channels wouldn't reappear after scrolling to the top of the channel and back down.
- Fixed an issue on Android where text would overlap instead of wrapping properly when a bulleted list item started with a block quote.
- Fixed a bug on Desktop where the "new messages" bar in forum posts overlapped the action bar at the top of the post.
- Fixed a bug on Desktop where switching between Cozy and Compact chat message display didn't update the Space Between Message Groups slider position until settings were reopened.
- Resolved a bug on Android where the icon on the Create Thread screen appeared white instead of its proper color.
- Fixed an issue on Android where blockquote borders inside an unrevealed spoiler were visible through the spoiler mask.
- Fixed a bug on Desktop where a message would sometimes not display its thread, even though the thread existed and was visible in the channel sidebar.
- Resolved a bug on Desktop where right-clicking a user in forum and directory channels showed an "Apps" context menu option that opened to an empty submenu.
- Fixed a bug on iOS where avatar decorations were clipped at the bottom when sending messages in chat.
- Resolved an issue on iOS where some Unicode emoji appeared cut off at the bottom in the emoji picker.
- Resolved a bug where a user @mention placed immediately after a URL (with no space between them) would show the blue mention pill but fail to actually ping the user.
- Fixed an issue on Desktop where the chat input had inconsistent padding when creating a new thread.
- Fixed a bug on iOS where closing a focused DM on iPad could leave you stuck on the "No text channels" screen, requiring an app restart to recover. (Editor’s Note: FINALLY, some iPad love!!!)
- The "Invite more friends" button on the Messages screen now has a proper button role for screen readers on iOS and Android.
- Fixed an issue on Android where the new messages banner at the top of chat was covering the red unread messages divider.
- Resolved an issue on Android where an oversized gap appeared below the last message in channels without a chat input, like threads-only channels.
- Resolved an issue on iOS where switching between the emoji picker and the system keyboard could leave a gap above the chat input or cause it to jitter into place.
- Fixed an issue on iOS and Android where replying to a message containing only an image link wouldn't show the "Tap to see attachment" text in the reply preview.
- Fixed a bug on Android where channels would fail to load and appear blank after switching between them.
- Fixed a crash on Android that occurred when rotating to landscape while searching Direct Messages with Swipe to Show Channel Details enabled.
- Fixed a bug on Desktop where the member list in threads displayed excess empty space below the last member when scrolled to the bottom.
- Resolved a bug on iOS where the top corners of the super reaction menu were sharp instead of rounded.
- Fixed an issue on Desktop where the DM list's transparency gradient (most often seen with the close button causing server tags to overflow) would stick around after deselecting the DM and no longer triggering overflow.
- Fixed an issue on iOS and Android where long-pressing the back arrow and selecting "Go to original server" from a forwarded message left you stranded on a blank screen.
- Resolved an issue on Android where switching to a new channel would occasionally show a blank view instead of the chat.
- Fixed an issue on Android where custom emojis in message previews appeared vertically misaligned, sitting slightly above the surrounding text.
- Resolved a bug on Desktop where clicking "See emoji details" on a reaction near the top of the chat viewport would cause the popup to immediately close instead of staying open.
Server Management and Moderation
- Resolved an issue on Android where the confirmation modal for removing a role from channel permissions in Advanced View was missing its description text.
- Fixed a bug on Android where the member approval menu could become impossible to close after opening and closing it several times. The menu just really enjoyed the time you spent together.
- Fixed an issue on Desktop where the "Jump" button on AutoMod alerts in your Inbox couldn't be clicked.
- Fixed a bug on iOS where emojis in role names appeared slightly cut off at the top in the Server Settings roles list.
- Fixed a bug on iOS where the "Uncategorized" option was selectable in the category list when moving a channel that was already uncategorized.
- Fixed a bug on iOS where the keyboard would dismiss after every keystroke when editing number inputs for linked roles requirements in role settings.
- Resolved an issue on Desktop where the cover image preview in Server Web Page settings could visually overlap the requirements checklist at narrower window widths.
- Resolved a bug on Desktop where the platform dropdown in Server Settings → Server Web Page → Social Links truncated longer names and sat flush against the URL input.
- Resolved an issue on Desktop where focus rings could disappear when navigating between sections in Server Settings, making it hard to tell which element was selected while using keyboard navigation.
- Fixed a bug on Desktop where the "Save Changes" banner in Channel Settings would stick around after you manually reverted a setting back to its original value.
- Fixed a bug on Desktop where saving a role with a whitespace-only name would result in a blank role name; empty and whitespace-only role names are now properly rejected. Take that, !
- Fixed an issue on Desktop where the advanced slowmode input in channel settings wasn't disabled for users without permission to edit it.
- Resolved a bug on Desktop where the Audit Log's details panel appeared blank when a forum channel's default slow mode for new threads was changed.
- Resolved an issue on Desktop where editing existing security actions would always display the lockdown duration as 2 hours, regardless of the value you originally set.
- Fixed an issue on Desktop where the remove button in the Pinned Messages popout checked for the Manage Messages permission instead of Pin Messages, preventing users with only the Pin Messages permission from unpinning messages.
- Resolved a bug where updating a forum or media channel's post slowmode or NSFW toggle didn't create an audit log entry.
- Fixed an issue on Desktop where clicking the "Message" button in a member's Mod View from Server Settings didn't close the Mod View sidebar or settings menu when navigating to the DM.
- Fixed a bug on Desktop where the "Create Your Server" popup would snap to the left of the screen and cover the content behind it when the window was too short.
- Resolved a bug on Desktop where the bitrate slider in Stage channel settings displayed overlapping labels.
- Resolved an issue on Desktop where users with Manage Server but not Kick Members could see the membership application tabs and pending counts, only to find an empty state when opening them.
Apps
- Resolved a bug on iOS where link-style buttons on app messages rendered the trailing icon and leading emoji flush against the label with no spacing.
- Resolved a bug on Desktop where clicking "View Activity" from the three-dot menu on a user profile's Activity tab failed to open the Activity's popout.
- Resolved a bug on iOS where the keyboard would appear over the long-press message menu after backing out of the Apps view.
- Resolved an issue on iOS where attempting to DM an app you hadn't authorized showed an error suggesting you send it a friend request — which apps, sadly, cannot accept.
- Fixed a bug on iOS where tapping a different text input within an app's modal would dismiss the keyboard instead of moving focus to that input, requiring an extra tap.
- Fixed a bug on Desktop where the OAuth authorization success page for apps displayed an unnecessary scrollbar.
- Resolved an issue on Desktop where the "Promoted" label on activities had poor contrast in light mode, making it hard to read.
- Fixed a crash on Android that occurred when selecting an option in an app's string-select menu after the bot had edited the menu's available options.
- Resolved a bug on iOS where emoji-only buttons in app messages had extra padding on the right side, making the emoji appear off-center.
Audio/Video
- Added a new way to open a participant's profile from a voice call on iOS and Android. Just tap their username on the call tile, no precision long-press required!
- We've updated our call feedback prompt to ask you to submit logs when a call doesn't go well. Please do! These logs are how we actually figure out what went wrong in your specific session, and they're the single most useful thing you can give us to fix call quality issues.
- Added a warning banner on Android that appears when sharing audio during a screenshare, to flag a known Android issue currently affecting audio capture. We'll remove the banner once the OS issue is fixed.
- Fixed a bug on iOS where tapping the open voice button in a user's profile didn't dismiss the profile view, leaving the voice panel hidden behind it.
- Resolved an issue on iOS where tapping a voice channel link in the Links category of the channel menu didn't close the menu before opening the join voice channel sheet.
- Fixed a bug on Desktop where unusually long audio or video device names would overflow and break the layout of the Voice & Video settings panel.
- Resolved a bug on Desktop where pressing the start call keybind while viewing a thread would break the UI.
- Resolved a bug on iOS and Android where the user limit indicator on an active voice channel was hidden behind the call duration.
- Resolved an issue on Android where the voice call Picture-in-Picture would briefly flash back to its previous position when expanding to fullscreen after being dragged.
- Fixed a bug on Desktop where rich presence details in the voice user hover popout could get cut off on the right side; long party states now wrap and ellipsize instead.
- Resolved an issue on Desktop where the voice channel status tooltip appeared centered instead of aligned beneath the status text.
- Fixed a bug on iOS where the system incoming call UI would keep ringing after you'd already answered the call from within Discord.
- Resolved a bug on Android and iOS where you couldn't change the noise suppression level in voice settings during calls, voice channels, or Stage channels.
- Resolved an issue on Android where the noise suppression radio buttons in the in-call voice settings sheet were missing their outline circles on first open.
- Fixed an issue on Desktop where a Nitro tab coachmark could appear on top of the screenshare picture-in-picture popover during a video call.
Media
- Fixed a bug on the Linux desktop app where looping videos and GIFs (including Tenor GIFs, GIPHY embeds, and media.discordapp.net MP4s) would freeze on the second loop.
- We added a sprite sheet to the Clips video player, which provides a timeline of images in the video to help scrub.
- Added a playback speed control to the Clips video player. Open the new speedometer button in the control bar to scrub playback anywhere from 0.5x to 2x.
- Fixed a bug on Desktop where dragging the Clips video player's playhead would accidentally highlight the time tooltip text.
- Fixed a bug on iOS where GIF search results from some GIF providers rendered as permanent gray placeholders in the GIF picker instead of actually loading.
- Resolved an issue on Desktop where the Stats for Nerds overlay on video attachments was nearly unreadable in light mode. You’re welcome, nerd.
- Fixed a bug on Android where the persistent media player wouldn't appear for your own freshly uploaded audio files or voice messages, and where GIFV embeds could steal the player away from audio attachments and voice messages.
- Fixed a bug on Desktop where some favorited GIFs were saved with the wrong media format, which could keep them from displaying correctly in your favorites.
- Fixed a bug on Android where a video could stop displaying after you backgrounded the app and returned to it.
- Fixed a bug on iOS where tapping Manage in the media keyboard (with limited photo access enabled) caused the native photo picker to appear behind the keyboard instead of in front of it.
- Fixed a bug on Desktop where pressing Enter to save changes in the Modify Attachment modal would also add a new line to your message.
- Resolved a bug on iOS where the media picker tray would get stuck taking up half the screen on iPad when using a floating on-screen keyboard or a connected hardware keyboard.
- Fixed an issue on Desktop where the fullscreen button on video attachments and Clips in your Inbox would flash and fail instead of actually going fullscreen — the button is now hidden in the Inbox, consistent with other embeds.
- Resolved a bug on Desktop where the descenders on letters like 'g' and 'j' in uploaded file names were slightly cut off. Weird... how often do I get to say TIL twice in the same day?
- Fixed a bug on Android where canceling the image picker while creating a sticker would show an error toast, even though nothing had actually gone wrong.
- Resolved an issue on Android where cropping an image with Edit Image would stretch or squish the result to match the original aspect ratio instead of preserving the new one.
- Resolved an issue on public announcement pages where clicking a video attachment would open the player but leave you staring at the thumbnail forever.
- Resolved an issue on iOS where the play icon on video embeds was missing its dark circle background, making it harder to see against lighter thumbnails.
- Resolved a bug on iOS where wrapping an image or GIF link in spoiler tags didn't actually spoiler the embed.
- Fixed an issue on Android where media items in a channel's Media tab overlapped each other when viewing in landscape orientation.
- Resolved a bug on iOS where the app could hang for a couple of seconds when loading photos or GIFs from your photo library, especially for iCloud-backed assets.
- Resolved a bug on Android where portrait photos taken with the in-app camera were uploaded and displayed in landscape orientation.
Accessibility
- Resolved a bug on Desktop where certain “Orb-Exclusive” cards in the Shop's grid layouts were announced only as "button" by screen readers; they now properly announce the product name, role, and description.
- Added an accessibility action that lets screen reader users create server folders in the sidebar without needing to drag one server onto another.
- Fixed a bug on Desktop where screen readers didn't announce the selected state of the active tab in the Shop navigation.
- Resolved a bug on Desktop where keyboard-navigating to the Super Reactions toggle without a Nitro subscription showed a tooltip reading "Super Reactions Enabled" instead of "Enable Super Reactions".
- Resolved a bug on Desktop where the keyboard focus ring would render as a small rectangle in the corner of the page after navigating between certain Server Settings sections, making it difficult to see which element was focused.
- Resolved an issue on Desktop where tabbing to the "# people are interested" button on an Event and had a comically inaccurate focus ring.
- Fixed an issue on Desktop where focus rings in the Inbox's Mentions and Unreads tabs were cut off on the left when tabbing through items.
- Fixed an issue where previewing a new avatar decoration in Edit Profile could cause screen readers to freeze and trap focus, users unable to navigate out of the screen.
- Fixed a bug on Android where screen reader users were unable to activate user cards in the Happening Now section of the Messages screen.
- Resolved an issue on Android where usernames in the DM list could appear cut off or misaligned with avatars at high zoom levels or large font sizes.
- Resolved a bug on Android where the "New Group" option in DM search was cut off, especially at larger font sizes and zoom levels.
- Fixed a bug where screen readers couldn't navigate to the Notifications and Settings buttons in landscape mode.
- Fixed a bug on Desktop where the focus ring wasn't visible when tabbing through controls on a fullscreen video in chat.
- Fixed a bug on iOS and Android where screen readers couldn't focus on or activate the "Picture-in-Picture" button to expand an activity back to full screen. VoiceOver and TalkBack now announce it as "Expand Activity" and respond to a double-tap.
- Fixed an issue on Desktop where screen reader focus remained on the dimmed page behind the Gift Nitro modal instead of moving into the modal when it opened.
- Resolved an issue on Android where notification badge numbers and reaction counts appeared offset and cut off at higher zoom levels.
- Resolved an issue on iOS where the image viewer's background wouldn't dim when Reduced Motion was enabled, leaving underlying content visible behind the image.
- Fixed an issue on Desktop where tab focus would get trapped at the top of the emoji skin tone picker instead of letting you navigate through the tones with the arrow keys.
- Resolved an issue where screen readers announced the Available, Spent, and Total boost counts on the Server Boosts screen as separate elements from their labels. They're now grouped and read together.
- Resolved an issue on Desktop where the keyboard focus ring on the "Create Role" button in Server Settings → Roles was misaligned when the server had no existing roles.
- Fixed a bug on iOS where animated emojis in your bio kept animating after enabling reduced motion mid-session, only stopping after relaunching the app.
- Fixed an issue on Desktop where untoggling a wishlist button in the Shop would reset screen reader focus to the top of the window.
- Fixed a bug where the wishlist button on shop cards wasn't reachable by screen readers, making it impossible to wishlist or unwishlist items.
- Fixed a bug on Android where the vertical bar next to quoted messages was nearly invisible in the Ash theme, making block quotes hard to distinguish from regular text.
- Resolved a bug where screen readers wouldn't announce that your changes had been saved after customizing a group chat.
- Resolved a bug on Desktop where keyboard tab navigation in the emoji picker could render a focus ring on a hidden element.
- Fixed an issue on iOS and Android where the "Up your emoji game" title in the Nitro emoji upsell wasn't announced as a heading by screen readers.
- Fixed a bug on Desktop where selecting a premium server sticker via keyboard navigation didn't show the Nitro upsell prompt.
- Fixed a bug on iOS and Android where the animation in the "Up your emoji game" Nitro upsell dialog kept playing even with animations disabled in Accessibility settings. It now respects your Reduced Motion preference and shows a static image instead.
- Resolved a bug on Desktop where screen reader focus order was inconsistent when expanding an activity card in the member list, causing screen readers to skip past the pop-out contents.
- Fixed a bug on iOS where the "Nitro Preview" heading exposed redundant "Back" and "Activate" actions to screen readers, despite being a non-interactive heading.
- Fixed an issue on Desktop where the Nitro page was missing a top-level heading, so screen readers can now properly orient users at the start of the page content.
- Resolved a bug on Desktop where action buttons on rows in the Friends list (Pending, Friends, and Suggestions tabs) were tabbable even when their row wasn't highlighted, causing screen reader users to skip past rows when navigating. Action buttons are now only tabbable when their row is focused.
- Fixed an issue on Desktop where tenure badges in Nitro Home would still animate when Reduced Motion was enabled.
- Resolved an issue on Android where the "Accept Invite" button on community server invites didn't announce the accepting account to screen readers. Screen readers now announce "Accept as " so it's clear which account you're joining with.
- Resolved a bug on Android where timestamp chips in chat appeared as solid white on dark themes when the accessibility color saturation slider was turned down.
- Fixed an issue on Desktop where non-interactive server tags were incorrectly announced as buttons by screen readers, and where popouts attached to server tags weren't behaving as proper disclosures.
- Fixed a bug on mobile where screen readers would skip over face pile images instead of focusing them and announcing their contents.
- Screen readers now announce the user's status in the header of a direct message on mobile.
- Fixed an issue where screen reader users couldn't navigate the voice channel chat with swipe gestures and would get stuck on the mute button.
- Added Previous and Next buttons to the Server Boosts marketing carousels on iOS and Android so they can be navigated without swipe gestures, including via VoiceOver and TalkBack.
- Fixed a bug on iOS where screen readers could focus on invisible decorative background images in activities.
- Resolved an issue on Desktop where previewing a color theme in Appearance settings closed the settings modal without warning; screen readers now announce the change of context before it happens.
- Resolved an issue on Desktop where pressing Enter on a focused dropdown, like the time picker in the Set Custom Reminder modal, didn't open it during keyboard navigation.
- Fixed an issue on Desktop where the "Apply to Join" modal couldn't be dismissed via keyboard navigation when the unsaved-progress warning appeared.
- Fixed a bug on iOS and Android where the Photos, Poll, and Files buttons in the media keyboard were missing button roles for screen readers.
- Fixed a bug on Desktop where the close and carousel buttons in the full-screen media viewer were cut off at higher zoom levels.
- Resolved an issue on Desktop where screen readers didn't announce when a channel's unread mention badge appeared or updated, leaving users unaware they'd been tagged.
- Fixed a bug on iOS where the checkbox borders on the Report User Profile screen didn't meet minimum contrast requirements.
- Fixed a bug on iOS and Android where screen readers didn't announce the confirmation message after successfully submitting a server report.
- Resolved a bug on Desktop where screen readers stopped announcing the "Change Server Icon" label in Server Profile settings after an image was uploaded.
- Resolved an issue on Android where screen readers didn't announce the pre-applied filter chip when opening search in a channel, requiring users to navigate backwards to find it.
- Fixed an issue on Desktop where the edit actions on a custom sticker couldn't be reached via tab navigation unless the sticker was first hovered with a mouse.
- Fixed a bug where the clear button on the "Send to" field in the Shop gifting flow didn't announce an accessible name.
- Resolved a bug on Desktop where the stage channel background wouldn't resize with the pop-out window when maximized with Reduced Motion enabled.
- Resolved an issue on Desktop where screen reader focus could escape the checkout modal to the dimmed page behind it after buying an avatar decoration. Focus now lands on the primary action inside the modal.
- Fixed an issue on Desktop where the Nitro upsell that appears after selecting a Nitro-gated sticker in a DM couldn't be dismissed via keyboard navigation.
All relative measurements cited were performed internally with our own instrumentation and tooling.
…
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… oh hey, you read everything! If you’re itching for the latest updates to Discord, you can find our previous Patch Notes articles here, or check out our archive of past Changelogs if you’re more into the fun stuff.
Original source - May 28, 2026
- Date parsed from source:May 28, 2026
- First seen by Releasebot:May 28, 2026
Official Discord Integrations for Steal a Brainrot, Grow a Garden, Brookhaven RP, and more
Discord launches Social SDK integrations for Roblox games, bringing native account linking, server safety, Rich Presence, and one-click game invites to communities like Grow a Garden, Brookhaven RP, and Steal a Brainrot.
Today, Steal a Brainrot, Brookhaven RP, Grow a Garden, and more are launching their Discord Social SDK integration, which provides them with additional server safety and engagement benefits for their player communities on Discord. This follows the latest developer-focused advances to our platform, working with some of the largest developers like Riot Games and EA to provide powerful community management solutions, social integrations, and easy invite flows. Now, it’s possible for developers of some of the most popular games built on Roblox to access these same tools and functionality, along with an additional layer of safety capabilities for their community.
Developers can also choose to unlock deeper social experiences for players in official game servers, including Rich Presence, which allows players to share their game status with their Discord friends, and easy Game Invites so players can find their team, share an invite, and launch their session, all with Discord account linking.
What’s new
Integrated Community Safety Functionality
Developers can gate participation in their official game server, so when players visit (or join for the first time), they are prompted to link their Roblox account using our standard connections flow, as well as authorize the server's specific Roblox game. This establishes they are Roblox players before they can participate in the game’s Discord server. This official pathway for players to link their accounts ensures a more consistent account linking experience, with native support.
For games like Grow a Garden, where community-driven competition is the core gameplay loop, the developers at The Garden Game can gate entry to their official Discord community server for verified Roblox players only. This helps to keep server conversations amongst fellow Roblox players, and also means that DM communication stays limited to players who share a connection to the game and have linked their accounts, improving user privacy and safety. The integration also enables developers to ban players from their Discord server based on their in-game moderation decisions that can lead to a healthier Grow a Garden community, with less manual moderation.
Connected Accounts, Player Control
Because Discord social features such as Rich Presence and Game Invites only activate for players who have both connected their account and authorized the specific game, this means players decide whether to share their data with Discord and the game’s developer. Players can still control where Rich Presence is displayed in their User Settings as well.
For years, Discord users who play Roblox games could connect their Discord and Roblox accounts through third party apps. Now Roblox game developers implementing the SDK can provide users a native account linking solution.
Players can manage their game presence visibility anytime in Settings → Activity Privacy→ Activity Sharing
Your Game, Visible Across Discord
Until now, Discord activity status for Roblox players just read "Playing Roblox." For developers whose Discord events routinely pull millions of concurrent players, that's a missed discovery opportunity. With this integration, Voldex can now set Rich Presence for Brookhaven RP, enabling game details (such as the game’s name, player's in-game location, activity, and other details they define) to display on Discord automatically for their linked players with sharing settings enabled.
From invisible to visible in Discord player activity
Friends Join Games in a Single Click
This native integration unlocks something players and game developers have wanted for a long time: easy invites. Players on Discord can see what their friends are playing and join their game directly. For Grow a Garden, where inviting others to share in the bounty of one’s carrot patch is a core part of the cozy experience, players can grab their friends to share, trade, and admire each other's harvest all while hanging out together in Discord.
Players can invite friends into Grow a Garden directly from the Grow a Garden server, making it easier than ever to jump into a session together.
What's Next
One of the things I love most about working on Discord is seeing how communities form around games in ways that can surprise us, and the Roblox ecosystem is a good example. Thousands of independently built games, each with its own players, its own culture, and its own, dedicated community thriving on Discord. Think of “admin abuse” events in Grow a Garden, where the game’s creators jump into shower players with rare items, or “raid-and-defend” loops in Steal a Brainrot, that turn their server into a social battleground. These developers run Discord servers to coordinate drops, host events, collect feedback, and @mention their players back when something new goes live.
For years, we have worked on giving developers across PC, XBOX, and PlayStation the tools to manage and grow their communities on Discord. I am thrilled we now extend these to developers who build on Roblox.
Check out the integration yourself by joining the communities with Discord integrations today:
👉 Grow a Garden by The Garden Game
👉 Steal a Brainrot by DoBig
👉 Brookhaven RP by Voldex
👉 Driving Empire by Voldex
👉 NFL Universe Football by Voldex
👉 Car Dealership Tycoon by Gamefam
👉 FIFA Super Soccer by Gamefam
👉 How to Train Your Dragon by Sawhorse
👉 Dragon Soul by Dragon Soul Team
👉 Untitled Boxing Game by UBG TeamGot a Roblox game and interested in a Discord integration? Let us know here.
Original source - May 21, 2026
- Date parsed from source:May 21, 2026
- First seen by Releasebot:May 22, 2026
Making It Easier Than Ever to Connect with Friends in League & VAL!
Discord teams up with Riot to bring account linking and faster friend-finding to League of Legends and VALORANT, letting players see friends in-game, invite them to parties, and share join links across Discord as the new beta rolls out by region.
Two of the most played games while on Discord are League of Legends and VALORANT. Just last December, during our inaugural Checkpoint, we even gave League of Legends the esteemed title of Discord’s Most Popular Game 2025 (seriously, y’all really love League).
Every time League or VAL popped up as one of someone’s top-played games, we know that translates to countless hours with friends rank grinding, counter-jungling, and spamming the soundboard for the buddy who just pulled off an ace.
These moments connecting with friends are truly special, but being forced to stall your game and scour online friends lists when your 5-stack is down a player takes this time away. That’s why we’re teaming up with Riot to make connecting with friends even faster and bring your Discord friends right into the games!
Queue Up With Friends Easier Through Discord & Riot Account Linking
What if, instead of hopping from client to client, trying to find someone to play with, you could see your VAL or League-playing Discord friends and invite them right from the game?
Wild idea, right? Actually, it’s real.
Starting with a beta test in League of Legends, by linking your Discord and Riot accounts, you’ll be able to:
- See which of your Discord friends play the game right in your in-game friends list
- Invite Discord friends to your party straight from the game
- Drop a link to join your party into a Discord server, DM, or anywhere else your friends are
- Check friends’ game status in Discord, like match time or party size, so you always know when you can jump in
How to Link Your Riot Account to Discord
If you’re reading this right now then it probably means you’re not actively in a match. Or maybe you are, in that case wow, you must REALLY trust your jungle pathing.
Either way, this’ll be quick: in regions where Discord-powered features are available, you can link your accounts inside Discord before (or during) your next match:
- In Discord, head to “User Settings”.
- Click “Connections”, then click on Riot Games’ iconic fistbump logo. You may need to click “View More.”
- Read through the required permissions, follow the prompts, and then you’re set!
You can also link your Riot & Discord accounts through Riot's in-game clients (League of Legends & VALORANT) account management page. Riot’s got their own tutorial for getting your accounts linked through the in-game method below.
Need some support? Head over to our support article about these new account-linking features and get back into the fray once you’re done.
When you link your accounts, only the info necessary to have the integration function properly is shared such as your Riot ID, Discord display name/accountID, and game status. Before connecting your Discord account, you'll see a clear permissions screen (like the one above) that points out what you’re authorizing to share. You’ll have the option to unlink at any time in User Settings.
All these slick new Discord-powered features for League of Legends are currently rolling out in select regions (Brazil: May 7th, US & Canada: May 20th) and then expanding to all other regions soon. Integration with VALORANT will be rolling out in a similar Beta later this summer. All players can still link their accounts through Riot’s account management page starting today, but you won’t see the new social features until after the Beta ends.
For more information on regional rollouts and a full FAQ, check out these resources:
- Riot’s Discord Account Linking Page
- League of Legends Player Support Article
Got your Riot and Discord accounts all set up? Now go hop into that matchmaking queue and get some more wins under your belt!
Original source - May 18, 2026
- Date parsed from source:May 18, 2026
- First seen by Releasebot:May 18, 2026
Every Voice and Video Call on Discord Is Now End-to-End Encrypted
Discord adds default end-to-end encryption for every voice and video call outside Stage channels, completing a multi-year DAVE rollout across desktop, mobile, web, consoles, bots, and Social SDK while keeping call quality and performance intact.
In August 2023, we shared that we were experimenting with end-to-end encryption (E2EE) for voice and video on Discord. That post was short and deliberately understated. But it represented a real commitment, one we knew would take years to deliver on.
It's been quite a journey since then. In September 2024, Stephen Birarda introduced the DAVE protocol: an open, audited end-to-end encryption protocol for audio and video. We began migrating calls on desktop and mobile and started proving that E2EE could operate at Discord's scale without compromising the experience people expect from us. In 2025, Clément Brisset extended DAVE to every remaining platform, including web browsers, gaming consoles, support for Discord bots/apps, and our Social SDK, helping close the gaps that had kept some calls from being fully encrypted. And at the beginning of March 2026, we completed that migration.
End-to-end Encryption is now standard for every voice and video call on Discord, outside of stage channels. No opt-in required.
I'm proud of what our team has accomplished, and I want to talk about what it took and why it matters.
Doing this right
The thing that makes Discord's voice and video infrastructure unusual isn't just scale — it's diversity. A single Discord call can have someone on a laptop, someone on their phone, someone on a PlayStation, someone on an Xbox, and someone in a web browser, all in the same conversation at the same time. Every one of those participants expects Discord’s high-quality, low-latency communications, regardless of what device they're on. Building an E2EE protocol that works seamlessly across all of those surfaces simultaneously is, to my knowledge, unlike anything else that's been shipped. DAVE is likely one of the internet’s most platform-diverse E2EE voice and video implementations.
We set a standard for ourselves early on that went beyond just getting encryption working. The DAVE protocol is open, and the implementation is open-source. We had the design and implementation externally audited by Trail of Bits, and we expanded our bug bounty program to cover the protocol. We didn't want to just ship encryption — we wanted to build something the broader community could inspect, validate, and hold us accountable for.
That commitment shaped how the team worked at every step. For example, when we brought DAVE to web browsers, we discovered an issue upstream in Firefox that prevented the protocol from functioning correctly in real-world calls. We could have shipped a workaround or deprioritized Firefox support. Instead, the team worked directly with Mozilla and got hands-on with the Firefox codebase, identified the root cause, and helped get a patch merged. Mozilla was a great partner in that process. It's a small example, but it captures something about how we approached this entire effort: doing it right meant going wherever the work needed to go, even when that extended well beyond our own codebase.
Through this entire process, as we brought each platform on board, we had to continually navigate performance and compatibility challenges without disruption. The transition to encrypted calls was seamless for the vast majority of users.
Reaching 100%
As of early March 2026, every voice and video call on Discord, whether in DMs, group DMs, voice channels, or Go Live streams, is end-to-end encrypted by default. To complete that migration, we required all clients to support DAVE before joining a call. We are now in the process of removing the client code that supports unencrypted fallback.
After that is done, it will not be possible to fall back to unencrypted connections.
And importantly, we hit the quality bar we set for ourselves at the outset. Call quality and performance remain at the level our users expect. E2EE happens transparently. The experience hasn't changed, the protection has.
Stage channels are the one exception. Those are designed for broadcasting to larger audiences, such as live events, AMAs, or community town halls. The architecture reflects that: E2EE helps protect personal conversations, and Stage channels aren't designed for that.
What's next
This milestone matters, but it's not the end of the work. We're continuing to invest in DAVE and the open protocol. Our bug bounty program remains active.
We know the next question might be: what about text? We have no current plans to extend E2EE to text messages. Many of the features people use on Discord were built on the assumption that text isn't end-to-end encrypted, and rebuilding them to work with encryption is a meaningful engineering challenge.
We will continue to strengthen privacy protections for the people who use Discord. This work is ongoing, not a one-time project.
I want to close by thanking the team that built this. DAVE was a multi-year effort that required patience, genuine craft, and a willingness to hold the bar, even when it would have been easier to ship something faster or cut scope. Stephen and Clément, the lead engineers behind this work, truly went above and beyond throughout. What we ended up with is an open, externally validated protocol running across every platform Discord supports. I'm proud of what we've built — and of being able to bring real, verifiable, structural privacy protections to personal audio and video conversations for all of Discord's users.
If you want to dig deeper into the technical work, the prior posts and open-source repositories are linked throughout this post. And if you have questions or feedback, please reach out.
Original source - May 11, 2026
- Date parsed from source:May 11, 2026
- First seen by Releasebot:May 12, 2026
Nitro Now Comes with Xbox Game Pass and New Benefits. Welcome to Nitro Rewards.
Discord expands Nitro with the biggest update since launch, adding Nitro Rewards, Xbox Game Pass access, gear discounts from Logitech G, SteelSeries, and KontrolFreek, plus more monthly Orbs and a Quest multiplier for members.
I've been playing games with friends my entire life. These days, with two kids at home, that looks like maybe an hour after bedtime. And, that hour almost always starts on Discord, checking what friends are up to, figuring out what to play, and jumping in. I've been on the platform since 2015, and my Nitro membership is what makes it feel like mine.
We've spent years making Nitro the best way to experience Discord, with things like custom profiles, HD streaming, and bigger uploads. Millions of members use it to express themselves, enhance their servers, and make Discord feel like theirs. But like me, most of our users come to Discord because of games. We've always thought of Nitro as a way to make Discord better. Now we want it to be a gaming membership that makes everything around it better too.
So we're expanding what Nitro can do, beyond Discord and into your gaming life. The games you play, the gear you use, the rewards you earn. This is the biggest expansion to Nitro since we launched it, and it starts with Nitro Rewards, a new benefits program that includes Xbox Game Pass at no additional cost and gear discounts from top gaming brands. We're also giving members even more ways to earn Orbs.
Nitro Rewards: Perks built for people who play games
As we hit Nitro’s 10-year anniversary, we're launching Nitro Rewards, a brand-new benefits program built with some of the biggest names in gaming. It gives Nitro members access to gaming services and gear that matter most to players, with ongoing partnerships that extend beyond Discord and into how you play, for as long as you're a member.
We want to keep the bar high for what we include. Every partner in this program is here because they offer something that people who play games would naturally want. That focus is going to stay as Nitro Rewards grows.
Here's what's rolling out in the first wave.
Xbox Game Pass, included with Nitro
Nitro members now get access to a starter edition of Xbox Game Pass, including a library of 50+ PC and console games you can download and play anytime you want. Your Nitro membership is still the same price, and Game Pass is now part of it.
I think this is one of the best benefits we’re offering because it changes how you try games. Most of us have spent money on something, played it for a couple weeks, then watched it sit in our library. Game Pass removes that friction. The starter edition of Game Pass also comes with 10 hours of cloud gaming, so you can stream games right away on more devices. Whether you're into survival, strategy, co-op, or just want to farm in peace, there's something in there for you. Think Fallout 4, Stardew Valley, DayZ, Deep Rock Galactic, Overcooked 2, Grounded, and more. New games will be added periodically, so there will be more to play. Check out your Nitro Home to get started.
Gear discounts from Logitech G and SteelSeries
Good gear matters. Nitro members now get up to 30% off at Logitech G, 15% off SteelSeries, and 20% off KontrolFreek, with new offers rotating regularly. Whether it's a new headset, a mouse, or a keyboard, these are the brands a lot of our members already use, and these discounts make it easier to upgrade when you're ready.
And we're not stopping here. We're focused on adding partners that match what excites our Nitro members, from the games they play to the content they watch to the services they love. We'll share more as those come together.
Note: Nitro Rewards are rolling out now and will be available to all Nitro members over the coming weeks in eligible regions. Terms apply.
More ways to earn Orbs
On top of Nitro Rewards, we're also giving members more ways to earn Orbs. You’ll now unlock 250 Orbs every single month, just for having Nitro, plus an Orbs Multiplier, so every Quest you complete earns you more Orbs than before. Personally, I spend mine as soon as I have them. The Shop has a lot of good stuff in it, and Orbs make it easier to pick up the items you actually want.
What this means for Nitro
Everything you already get with Nitro is still here and still growing. What's new is that your membership now works beyond Discord, too.
Our goal is to make Nitro the must-have membership for anyone who plays games. This is a big step towards that goal, and we will continue to bring you more exciting partners and perks in 2026 and beyond.
If you're a Nitro member, check your Nitro Home to see what's new. We're rolling these benefits out to members over the coming weeks, so if you don't see them yet, they're on the way. If you've been on the fence about Nitro, this is the update we'd want you to see.
Original source - May 7, 2026
- Date parsed from source:May 7, 2026
- First seen by Releasebot:May 8, 2026
Stock Up in the New Rust Shop! Enjoy a Discord-Only 20% Sale on Most Items until 5/21
Discord adds official Rust item shopping and gifting in the Discord Shop and official Rust Server, with Discord Wishlists for sharing must-have skins. The launch also brings a 20% discount on nearly every official Rust skin through May 21 on desktop and web.
How to Purchase Rust Items on Discord
On desktop, the Rust Shop can be found inside the official Rust server or through the Discord Shop by clicking on "Game Shops" at the top of the Shop.
Wanna head straight there? Use the button below to jump directly to the Rust Shop:
Visit the Rust Shop on Desktop
If you go the official Rust server route, you’ll see a new “Game Shop” near the top of the server’s channel list when viewing the Rust server on desktop. Here is where you’ll explore the Rust Shop and see what’s available to purchase or gift to others.
When you buy a Rust item on Discord, it's delivered straight to your Rust inventory. If you've already linked your Rust and Discord accounts (like for cross-platform chat), you're all set. If not, you can link them after checkout in just a few clicks.
And for the next two weeks, nearly every officially-made Rust skin is 20% off.
At the time of writing, the Rust Shop and similar Game Shops on Discord are only available on our desktop and web apps. Peek at our Help Center if you have any more Qs on how the Rust Shop works.
Gifting Your Discord Friends Cosmetics for Rust
Not sure what to get your Rust teammate? Check their Discord Wishlist. Open the Wishlist tab on anyone's Discord profile to see exactly which Rust items they've been eyeing. From there, you can gift them something in just a few clicks, without having to guess what they want.
That's not the only place gifting lives. Wishlists and gifting are woven throughout Discord, while you're streaming Rust together, through the gift icon in DMs, or directly from an item in the Rust Shop. And when someone drops a link to a Rust item in chat, you can gift that item straight from the link.
You’ve grabbed yourself a new building skin, your friend’s equipped a new set of armor, and your entire clan now has enough musical instruments to start an eight-man traveling band (which your neighbors will love). Now head out into the world with your entire team in high spirits!
Got questions? We got answers over on our Help Center, and our friends at Facepunch wrote their own article if you’d like to take a look.
And take advantage of that launch discount while it’s around! That Discord-exclusive 20% discount covers nearly every skin in the shop and lasts until May 21st.
Starting today, you can now buy and gift official in-game items for Rust directly on Discord from both the Discord Shop and in the official Rust Server. This marks the first time Rust supports gifting official skins. Add Rust items directly to your Discord Wishlist, so your friends know exactly which hazmat skin you’ve had your sights on for a while.
To celebrate the launch, every official Rust skin released before 2026 is receiving a 20% discount, only on Discord, from now until May 21st. Stock up on all the decor, cosmetic sets, and item skins so you’re ready for whatever your team needs.
Keep scrolling to see how purchasing and gifting stuff from the Rust Shop works!
Original source - Apr 6, 2026
- Date parsed from source:Apr 6, 2026
- First seen by Releasebot:Apr 7, 2026
Discord Patch Notes: April 6, 2026
Discord ships a broad patch notes update focused on performance, reliability, accessibility, and chat polish across desktop and mobile. It also improves voice, media sharing, search, and the Shop while fixing many bugs and adding a few quality-of-life touches.
Welcome to Patch Notes! In this series, we comb through the newest changes in performance, reliability, responsiveness, usability, and general bug-squishing we’ve done to make Discord better.
If you discover a bug of your own, check out our Bimonthly Bug Megathread on the community-run r/DiscordApp subreddit. Tell us what’s been bothering you, and our Engineering team will be more than happy to check it out.
Those who love living on the edge can opt into the TestFlight version of Discord and try out the latest features before they release on iOS. Help us squish some pesky bugs! It’s like your uncle works at Discord. Find it at dis.gd/testflight.
All fixes listed below have been committed and merged, but may still be rolling out to individual platforms at the time of this post.Highlights
• We’ve shipped changes that reduced deadlocked “Voice” threads by ~30% on Desktop clients. This issue usually manifests as being stuck on “Connecting” to a voice channel until restarting the app, which is quite frustrating when it happens. These types of issues should hopefully be less frequent.
• We’re continuing our large Accessibility audit, so this Patch Note’s Accessibility section will be a hefty one! Even after this intentional audit, please report anything you find that affects your ability to use the app in whatever bug reporting channel you prefer.
• Continuing our commitment to providing an amazing media-sharing experience, we’ve shipped changes on iOS to reduce image upload file sizes by ~17% and latency by ~12%. This means faster uploads when sharing your content with your friends.General
• We recently shipped improvements to Landscape mode on our mobile clients. For a long time, our ability to implement landscape views was limited due to global padding requirements. We now calculate padding screen by screen, which helps make these flows feel more natural and prevents unnecessary resizing.
• Our monthly Linux sweet treat: we now have proper AFK detection for Wayland! You should properly get marked in and out of AFK when running under Wayland.
• Fixed an issue that caused search negation operators to be ignored, meaning searches with filters intended to exclude content like "has:-image" would show messages with images instead. Search negation should now work as expected with the "has:" filter.
• Resolved an alignment issue on Desktop where the Edit/Record Keybind button wasn't vertically-centered within its box in Settings. The reporter of this bug understandably cited the impact as "literally unusable.”
• Fixed a bug on Desktop that caused buttons on user profiles, like the “Mutual Servers” button, to extend beyond the visible area and become inaccessible in languages with longer text. Keyboard navigation still worked, but mouse clicks were futile.
• Improved scroll speed when manually reordering servers in the server list on Android.
• Fixed a bug on Android where adding a friend via QR code gave no visual indication that the friend request was sent.
• Resolved an issue on Desktop where the scheduled maintenance banner for surveys would stick around long after the maintenance date had passed. We just really wanted to let you know that we planned that survey outage a few weeks ago.
• Fixed a bug on Desktop where the Shop item modal couldn't be closed by clicking outside of it when the overall window was at its minimum height.
• Fixed a bug on Desktop where the CMD/CTRL+F search shortcut would trigger server search even while modals were open.
• Resolved a short-lived bug on Desktop that caused the Settings modal to jump to the bottom of the page when trying to select themes or app icons, making them unreachable.
• Resolved an issue on Desktop where hovering over a pending friend request displayed the sender’s username a second time in a tooltip.
• Fixed a bug on Desktop where the channel name input displayed an "Add Emoji" button for custom emoji, even though channel names only support Unicode emoji.
• Resolved a bug on Desktop where the Reset button in the Profile Editing menu didn't properly clear changes made to the bio section.
• Fixed an issue on Desktop where the @time command had a persistent "NEW" badge in suggestions that never went away as time passed. What is time, anyway?
• Resolved an issue on iOS that could prevent users from switching out of Invisible status.
• Fixed an incorrect icon for connections with external links on user profiles on Desktop.
• Resolved a bug on Android where changing the client theme didn't update parts of the Settings screen until navigating away and back.
• Resolved a bug on Desktop where the Student Hub join method filter wasn't working properly.
• Fixed a visual issue on iOS where a server’s channel list would briefly jump around when switching between servers.
• Fixed an issue on Desktop where the new browser-style back/forward navigation didn't behave as expected after switching Discord accounts.
• Resolved a bug on Desktop where the "Downloading Update" icon appeared clickable while an update was still downloading, even though clicking it did nothing.
• Fixed a bug on Desktop where clicking a Discord link from a web browser to launch the Desktop app would replace the currently viewed channel instead of navigating to the new one, making it impossible to go back.
• Resolved several issues with Server Guide on iOS, including the new member progress bar not showing when joining, welcome messages being delayed, and the progress bar not dismissing after completion.
• Resolved a crash on iOS that could occur when canceling a Nitro Classic subscription. This was obviously not intentional; we apologize for any frustration this caused for anyone who encountered it.
• Fixed an issue on Android where the "Log in" button during QR code login appeared unusable even after becoming active.
• Resolved a bug on Desktop where Server Template previews rendered roles using an outdated design.
• Fixed an issue on Desktop where animated profile banner colors would bleed into the custom status react/reply toolbar on hover.
• Fixed a spacing issue on Desktop where the "already purchased" error message in the Shop appeared without padding above it.
• Resolved a bug on iOS where images inside App (bot) message containers rendered smaller than expected inside search results.
• Fixed a visual inconsistency on Desktop where Nameplate borders looked awkward when the activity panel was visible.
• Resolved a bug on Android where the "In-App Browser" setting didn't actually open links in-app, sending them to your external browser instead.
• Resolved an issue on Desktop where the keyboard focus ring was vertically offset in the Server Invite modal.
• Fixed a padding issue on Desktop in the Inbox’s Mentions tab that appeared when a game with the Overlay enabled was running.
• Fixed a bug on Desktop where the “Add Emoji” button in the Nitro gift emoji picker wasn't functioning properly.
• Resolved a z-index issue on Desktop where Nitro Home perk card assets would overlap their badges on hover.
• Fixed an issue on mobile where a user you'd already sent a friend suggestion to would appear twice in the friend suggestion list.
• Resolved an alignment issue on Android where Server Tags and badges weren't properly aligned with the display name on profiles.
• Resolved a bug on Desktop where the featured collection in the Shop would auto-scroll to the end on first load.
• Fixed a visual issue on iOS where the page would flicker after closing the search modal.
• Fixed an issue with Profile banner buttons using the wrong colors for custom themes when previewing them in the Profile Edit menu.
• Resolved an issue on the Desktop app where Camera Settings incorrectly displayed a warning about input devices that was intended to only show in the web app.
• Fixed a bug on Desktop where server icons with transparent backgrounds that were shown in the Inbox "For You" tab would render without transparency.
• Fixed an issue on Desktop where custom statuses displayed in a chat’s member list would cut off without ellipses.
• Resolved an issue on iOS where the external link warning didn't appear when clicking external links.
• Fixed a contrast issue on Desktop where the "View Profile" button in the sidebar had poor text contrast in certain custom themes.
• Resolved a bug on Desktop where the Nitro preview in profile settings would stick and cover input fields as you scrolled.
• Fixed a bug on Android where badge labels and User ID labels would vibrate at the top of the screen when tapped. Bzzt!
• Fixed an Android issue where the profile preview message was obscured by a modal in the Shop.
• Resolved an alignment issue on Desktop where the Orbs balance in the Shop wasn't aligned to the right edge of the client.
• Fixed an issue on Android where the Shop would carry over scroll positions between different rows.Chat
• Fixed a bug on Desktop where typing:constructor:or other JavaScript prototype property names as emoji would resolve to unexpected values like "Object" instead of showing no results. JavaScript giveth, and JavaScript taketh away.
• Turns out, Voice Messages were kinda busted on iOS 26. We heard ya.
◦ Resolved an issue on iOS where Voice Messages couldn't be replayed after their first playback.
◦ Fixed a bug on iOS where the Voice Message Picture-in-Picture player couldn't be closed.
◦ Resolved a bug on iOS where the Voice Messages timeline would desync after playback finished.
◦ Resolved an issue on iOS where Voice Messages durations would sometimes display incorrectly.
• Emoji reactions added to a message on iOS now animate in instead of pop into existence.
• Fixed a crash on iOS that could occur when opening invite links in the Group DM setting page.
• Fixed a bug that caused pressing Enter on the Favorite button in the GIF picker to send the GIF in addition to adding it to your favorites. Now you can heart your GIFs and save them for the right moment instead of spoiling it.
• Resolved a visual issue on iOS where tapping a user row in the reaction list no longer showed a hold highlight background.
• Resolved a typo in Chat settings where "screenreaders" was missing a space. It should now say Screen Readers. Sorry if it was pronounced as “scree-n’read-ers.”
• Fixed a bug on Desktop where the disabled Send button in the chat bar was still reachable via Tab button navigation.
• Fixed an issue on Desktop that caused the Remove Reactions modal to display native emoji characters instead of their names‼️
• Updated legacy-styled buttons at the beginning of a chat on Android to match the most recent design language.
• Resolved an alignment issue on iOS where the Send button in the Forward Message UI wasn't bottom-aligned to match the standard chat input.
• Fixed a bug on Android where the Mute button on Threads didn't actually mute them. It was just there for vibes, apparently. (Also, same.)
• Resolved a bug on Desktop where the edit icon on a Group DM’s avatar wasn't bordered properly.
• Fixed an issue on Desktop where the "Accept Friend Request" button in a DM view did nothing when clicked.
• Resolved a crash on Desktop that could occur when opening a Thread created by a deleted user.
• Fixed a bug on iOS where tapping a reply in a Forum post thread would re-navigate to the Thread’s original post instead of scrolling to the message the reply is directed towards.
• Resolved excessive padding in the Pinned Messages screen on iOS when opened via a pinned system message.
• Fixed a bug on Android where the Forum channel's “Create Post” button was mispositioned on the left side instead of the bottom-right corner.
• Fixed a bug on iOS where the "Jump to Latest" button in chat was rendered in the wrong position.
• Fixed an issue on iOS where the reply icon would remain visible when switching to Swipe-to-Edit on a message.
• Resolved an issue on mobile where notifications would disappear from the system notification drawer when pulling it down, even though the messages hadn't been read yet.
• Resolved a regression on iOS where chat wouldn't immediately render at the new messages marker, causing a visible jump. Chat, is this fixed?
• Fixed a bug on iOS where spoilered emoji were visible in message previews instead of being properly hidden.
• Resolved a bug on Desktop where pressing Home/End while editing a message would stop at emoji boundaries instead of moving to the start or end of the message.
• Fixed a bug on Desktop where custom emoji could be entered in thread names but wouldn't render. ⬜︎ ← like that
• The Emoji and Sticker lists in the emoji keyboard now properly convey grouping and selected state to screen readers.
• Fixed a spacing inconsistency with the Wave 👋 button on reaction user rows on Desktop.
• Resolved an issue on iOS where the keyboard wouldn't dismiss when viewing profiles in thread member lists.
• Fixed a mobile issue that caused the price to not render properly when opening a Wishlisted item within the Shop.
• Added a "Send Message" button on Desktop that appears after accepting a friend request, matching the mobile experience.
• Resolved padding issues with the beginning of chat buttons on Android.
• Fixed a bug on Android where tapping a mention suggestion while creating a Forum post did nothing.
• Resolved an issue on the Desktop app where renaming a thread to an invalid name showed no error.
• Resolved an issue on Desktop where spoilered message embeds rendered at full width instead of their correct size.
• Names and Server Tags in the DM list now better handle being abruptly cut off if you made your sidebar narrower on Desktop.
• Fixed a bug on Desktop where invalid Thread names would display in the client as valid if the user typed a starting message first.
• Resolved an issue on Desktop where Threads would fail to create or update if the name consisted only of zero-width characters, with no error shown.
• Fixed a bug on Desktop where the top edge of spoilered content on the second line was visible in reply previews.
• Fixed a bug on iOS where reactions in DMs could incorrectly display a count of 2 when only one person had reacted.
• Fixed an issue on Desktop where copying messages from chat would include extra line breaks in the pasted text.
• Resolved an issue on Desktop where switching accounts while editing a message could leave the edit state visible on the other account.Activities and Apps
• We also resolved a crash on Desktop that occurred when using a slash command named "constructor" with a required option. JavaScript sometimes just taketh away.
• Resolved a bug on Desktop where the Roles section appeared on user profiles even when the user wasn't a member of the server. This was most noticeable for user apps, as they’re usually not members of the servers they interact with.
• Fixed an issue on Desktop where Activity Cards for games didn't properly respect client themes.
• Resolved a bug on iOS where Rich Presence images in mobile Activity cards appeared noticeably blurrier compared to the user profile.
• Fixed an issue on iOS where launching an embedded Activity could cause the screen to go black, requiring a force close to recover.
• Fixed an issue on Android where embedded Activities would reload when transitioning from Picture-in-Picture to full screen.Audio/Video
• You can now individually pop out user and stream tiles on Desktop. Find it in the right-click menu for a tile! Custom Window Management!
• Fixed a bug on Desktop where the "Invite to Voice" button in voice channels caused the bottom of the channel list to get cut off.
• Fixed an issue on Android where the "Join Voice" button on a user's Activity Card would close their profile instead of actually joining the voice channel.
• Resolved a bug on iOS where a "Join Voice" button would appear even when you were already in the voice channel.
• Resolved an issue on Android where the Picture-in-Picture view for voice channels wasn't resizing properly.
• Fixed a bug on Android where tapping on a user in a voice channel didn't open the voice panel.
• Fixed an issue on Desktop where the text in the Entrance Sounds dropdown was rendered too small.
• Resolved a bug on Desktop where stream invites posted in chat didn't render a button like other invite types.
• Fixed a bug on iOS where the "Request to Speak" switch in Stage Channels didn't function properly.
• Resolved an issue on iOS where an unnecessary coachmark appeared when starting a stream, and the "Skip" button didn't properly proceed to start the stream.
• Fixed a grammatical error on Desktop in the push-to-talk notification during gameplay.
• Resolved an issue on Desktop where the Invite tile in voice channels showed an outdated image when Activities were disabled.
• Fixed a bug on Desktop where the "Invite to Stream" button pushed other voice UI buttons off-screen.
• Fixed a text alignment issue on iOS with the "Join Voice" button when in a Stage channel.
• Fixed a bug on Desktop where collapsed voice channels displayed a double ring on the voice activity indicator.
• Resolved an issue on Desktop where the "Ask to Join" button in profile popout Activity Cards wasn't rendering at full width.
• Resolved a bug on Desktop where the "Ask to Join" button in profile sidebar Activity Cards displayed at minimum width instead of full width.
• Resolved a bug on Android where accepting a call while a screen recorder was active could open a UI state that prevented joining the call.Media
• We submitted a speculative fix for an iOS issue where the media picker could get stuck, preventing further interaction. If you're still able to reproduce this, please report it to us; steps to reproduce would be a huge bonus!
• Fixed an issue on Android where the media upload panel would get stuck open after exiting the Poll creation flow, requiring a full app restart to dismiss.
• Resolved a bug on Android where sharing content to Discord would cause the main app window to close and reopen.
• Fixed an issue with server tag colors in image previews on Android.
• Fixed an alignment issue on iOS and Android where the Send button for media was misaligned in the upload sheet.
• Fixed an issue where embed titles and descriptions from certain websites displayed raw HTML escape codes instead of the intended punctuation characters.
• Fixed a bug on iOS that caused videos to stutter when played during an active voice call; muted looping videos in the Quest bar also no longer interrupt system audio while in a call.Accessibility
• Performed a thorough accessibility pass on the Edit Emoji flow on mobile to update names and roles for screen readers.
• Screen readers now announce the usernames of members in voice channels, not just the member count.
• Long-press message options are now accessible to screen reader users.
• Resolved many issues across the app where text would get truncated when using your device's larger text setting.
• Active text channels in servers now properly convey their selected state to screen readers on Desktop.
• Resolved an issue where social media links in the "What's New" screen had incorrect roles set for screen readers.
• Fixed a contrast issue with the active call indicator on servers in Light Mode.
• Fixed an issue where screen reader users couldn't interact with the "Learn more about finding your friends" link.
• Profile editing buttons like Avatar Decoration, Nameplate, and Profile Effect now have proper accessible name labels for screen readers on mobile.
• Fixed a bug where gradient role colors would still render in-name in search results, even with the "Show role colors next to names" accessibility setting enabled.
• Resolved an issue where the Nitro icon would get truncated when the system's larger text accessibility setting was enabled.
• The Community Server application confirmation now has proper heading markup for screen readers.
• Fixed an issue where screen reader focus would reset to the top of the page after selecting a custom emoji for your status.
• Resolved a contrast issue where server notification override images had low contrast in Light Mode.
• Resolved an issue on iOS where spoiler tags didn't function properly for all spoilered text when using VoiceOver.
• Fixed an issue where unselected themes in Appearance settings were incorrectly announced as "dimmed" by screen readers.
• The Passkey heading in Settings is now properly marked as a heading for screen readers. (Also, set a Passkey!)
• The Authenticator settings page title is now properly marked as a heading for screen readers.
• Resolved an issue on Desktop that caused wishlist navigation to not function on keyboards or screen readers.
• The Chat and Invite to Voice buttons in active voice channels are now reachable via keyboard-only navigation on Desktop.
• Channel header buttons on Desktop now properly indicate their dimmed state for screen readers.
• Fixed a bug where in-app notifications would disappear immediately if the Reduce Motion accessibility setting was enabled.
• Fixed a contrast issue where the time text on the Home page was hard to read in Light Mode.
• The Remove Member button in a server’s Role Settings page now has the correct accessible label and role for screen readers.
• Fixed a contrast issue with the selected tab text on the Edit Profile page in Light Mode.
• Certain elements in the Shop are now properly grouped to preserve their accessible relationships for screen readers.
• Visual headings in the Shop, like "Popular Picks," now have proper heading markup for screen readers.
• The "Learn more about finding your friends" link now has a proper role for screen readers.
• Resolved an issue where screen reader focus would reset to the top of the page after playing an audio file in DMs.
• Fixed a contrast issue on Android with navigation images in the Notification tab in Light Mode.
• Fixed an issue where the "people in common" toast during Server Onboarding interfered with screen reader navigation.
• Fixed an issue where screen readers couldn't read the content of individual events in a recurring event series.
• The Activity icon in the server channel list is now included in screen reader focus order with descriptive alternative text.
• Activity invite sender profile icons on Android now have descriptive accessible names for screen readers.
• The Community Server Onboarding page text now has proper heading markup for screen readers.
• Screen readers now announce the online status of members on server member pages.
• Profile Effect previews in the Edit Profile flow are now described by screen readers on iOS and Android.
• Channel detail tabs now announce the total number of tabs to screen readers (e.g., "2 of 6").
• The voice channel icon in invite cards is now included in screen reader focus order with descriptive text.
• Server icons in invite cards now announce their full server name for screen readers.
• The Activity icon in server channel dropdown menus is now included in screen reader focus order with descriptive text.
• The Shop navigation bar is now in a more sensible position in screen reader focus order.
• Avatar Decoration preview displays in the Shop are now included in screen reader focus order.
• Fixed a bug on Desktop where Shop carousels continued to animate even with the Reduce Motion setting enabled.
• Current user information in server channel dropdown menus is now included in screen reader focus order.
• Edit Profile tabs now announce tab numbers for screen readers (e.g., "1 of 2").
• Purchase preview tabs in the Shop now announce tab numbers for screen readers (e.g., "1 of 3").
• Screen readers now announce the muted status of members in voice channel details.
• The "Join" button on server invite cards in DMs is now properly grouped with the invite content for screen readers.
• The "Join Voice" button on voice channel invites is now properly grouped with the invite content for screen readers.
• Links in Activity and game invitation cards now have descriptive accessible names for screen readers.All relative measurements cited were performed internally with our own instrumentation and tooling.
…
…
… oh hey, you read everything! If you’re itching for the latest updates to Discord, you can find our previous Patch Notes articles here, or check out our archive of past Changelogs if you’re more into the fun stuff.
Original source - Mar 24, 2026
- Date parsed from source:Mar 24, 2026
- First seen by Releasebot:Mar 29, 2026
Discord Update: March 24, 2026 Changelog
Discord adds desktop app upgrades for smoother game nights and faster navigation, including screen share zoom and pan, quicker Go Live, voice invites, game stat profile support for a second game, Marvel Rivals gifting, Back and Forward buttons, faster performance, and a cleaner Settings redesign.
Here’s the Discord Changelog from March 24, 2026. You can also find the most recent Changelog in the Discord app under Settings > What’s New.
With everyone finally settled in after coming back from end-of-year breaks, you’re likely getting back into your usual routines for vibin’ on Discord as well. Ya know, bringing the guild back together for the new World of Warcraft expansion or playing 4-player co-op in Slay the Spire 2’s Early Access release. (YES FINALLYYY)
To help, we’ve given the desktop app a SUPERFLUITY of upgrades to make hanging out and navigating the app easier. After you’re done peeking below, go figure out how to use “superfluity” in a sentence of your own. You can borrow our dusty thesaurus if you’d like.
🎮 Desktop Gains for Better Game Nights
- You can now zoom and pan screenshare streams using your mouse’s scroll wheel or trackpad, letting you actually see the names of all that loot they've been sprinting past in PoE. Plus, your single-window Go Live streams that you start should kick in a bit faster!
- Easily invite your usual team comp to the VC. While in voice, you’ll see a new “Invite to Voice” option that recommends both your server buddies and outside (but close) friends you can invite to the server… but they’ll still need to do the hard work to drag you out of Iron IV.
- The Game Stats Profile Widget now supports a second game! Link your Wuthering Waves account and show off in-game stats right on your profile, like your total number of achievements and favorite Resonator. (Which I’ve recently been informed is not a car part.)
- Gift Marvel Rivals items to your Discord pals! Head to Server Discovery ➡︎ the Marvel Rivals server ➡︎ Game Shop to wishlist your favorite in-game items. Your usual six-stack, or even a Discord friend who’s never played before, can gift 'em to you… or treat yourself to it as a reward…
🗺️ Desktop Gains to Swiftly Navigate
- Desktop performance got a lot faster. We shipped a few behind-the-scenes upgrades that significantly reduced lag when navigating the desktop app. How fast? This fast, actually.
- Wait, where were you just at? Just press Back! ... or Forward! There are now Back and Forward buttons on the top-left of the desktop app. They work just like your web browser, so if you happen to use mouse buttons to go Back and Forward in your browser, it should work here as well.
- See who has that Role you just mass-pinged by clicking on it. Clicking @Role mentions on desktop now lists up to 100 users who have that server’s roles, such as @Mod, @Super Mod, or the (functionally useless but they’re for the ✨look ✨) @Server Member roles.
- Our Desktop Settings redesign keeps chuggin’ along. We cleaned up the layout of the Notifications, Voice and Video, Clips, and Streamer Mode pages, including updates to organization, styling, and clearer phrasing.
Heads up to the game devs out there: at this year’s Game Developers Conference, we announced a bunch of new ways for devs to grow their games. Peek at our blog to see all the slick new stuff.
Original source - Mar 6, 2026
- Date parsed from source:Mar 6, 2026
- First seen by Releasebot:Mar 29, 2026
Discord Patch Notes: March 6, 2026
Discord ships a broad Patch Notes update with major mention-safety fixes, faster desktop launch performance, expanded accessibility improvements, and a long list of bug fixes across chat, calls, media, mobile, and desktop for a smoother, more reliable app.
Welcome to Patch Notes! In this series, we comb through the newest changes in performance, reliability, responsiveness, usability, and general bug-squishing we’ve done to make Discord better.
If you discover a bug of your own, check out our Bimonthly Bug Megathread on the community-run r/DiscordApp subreddit. Tell us what’s been bothering you, and our Engineering team will be more than happy to check it out.
Those who love living on the edge can opt into the TestFlight version of Discord and try out the latest features before they release on iOS. Help us squish some pesky bugs! It’s like your uncle works at Discord. Find it at dis.gd/testflight.
All fixes listed below have been committed and merged, but may still be rolling out to individual platforms at the time of this post.
Highlights
- Ok, pull up a chair: we got a big’n to talk about. Until recently, using escaped mentions (like ”@everyone”) wouldn’t get detected as a true mention on the client, but would absolutely mention a Role when sent. This was especially fun on large servers, where you wouldn’t get a warning that you were about to mention a lot of users. Messages like these would just… let themselves be sent and notify everyone with zero indication that it was going to happen. We discovered this first-hand when one of our engineers tried to make a joke in a meeting and inadvertently @’d a decent portion of the company. So now, we properly respect escape characters on the backend for @everyone and @here explicitly, so “@everyone” won’t actually trigger a mention. For real this time.
- We changed the ordering of payloads from our API to Desktop clients, which reduced p50 TTI (aka: the median time it takes the app to launch) by 11.8%. Along with the navigation performance improvements from last week, we’re sorta developing a theme of Desktop performance wins to start this year!
- We’re in the midst of a thorough pass on Accessibility and have addressed many issues affecting the Quest, Events, Profiles, Activities, and Nitro surfaces. There were frankly too many changes to list each one for these particular surfaces in the Accessibility section. These changes should help users dependent on screen readers navigate these portions of Discord more effectively. (And of course, this is alongside everything else we fix up in the Accessibility section of Patch Notes.)
General
- Resolved an issue where non-Nitro users could be blocked from forwarding messages with large attachments from Nitro users. This wasn’t an intentional limitation, just an oversight. Apologies if you were affected by this one.
- Fixed an iOS bug that caused the app to take upwards of two minutes to launch following a full device restart. We accidentally had an asset request on the background queue, which gets quite flooded while phones are booting up. Whooooooops.
- Fixed an issue on Mobile that could cause element animations (like transitioning in and out of chat) to get stuck mid-animation. DOOR STUCK!!!
- Fixed an issue causing Game Invites for League of Legends to sometimes not function properly.
- Resolved an issue on Android with the Forest theme missing a gradient.
- Fixed a bug that caused the item selection in search results to get stuck to the first item offered, as long as it remained in the list, creating unintuitive navigation when pressing Enter/Return.
- Fixed an Android issue that displayed duplicate information on the server invite screen. Fixed an issue on Android that displayed repetitive infor-
- Fixed a bug that caused an old popover promoting Media channels to server admins to render. The web link it went to also 404’d 😬. From 404 to now… no more.
- Fixed a bug on Desktop that prevented selecting the “Skip” option for adding Roles when creating a private channel.
- Fixed an alignment issue in hang status between the icons and the text.
- Fixed a bug on Android with modal z-ordering when deleting permission settings.
- Fixed a bug that made hyperlinks too large in a channel’s description on Desktop.
- Fixed a Mobile Shop issue that caused collectibles with variants (like multiple color styles of one Avatar Decorations) to sometimes not show those other variants.
- Fixed padding issues in the Hardware Acceleration tooltip in settings.
- Fixed a bug that caused certain games to not generate functioning “Join” invites in Overlay.
- Fixed a bug that prevented CMD/CTRL+T from closing Quick Switcher properly.
- Fixed an issue where copying a webhook URL from the Integrations screen in Server Settings didn’t provide any sort of visual confirmation.
- Fixed an issue that would cut off links in tooltips when hovering over certain elements in a Game Profile.
- Fixed a bug that caused message limit elements when composing a message to overlap, preventing people from using the expression picker button.
- Fixed a bug that caused the Onboarding channel and Role Select dropdowns to render off-screen in Server Onboarding.
- Resolved image alignment issues on the Nitro Home tab on Desktop.
- Fixed an issue with embeds rendering in the Delete Message modal on Desktop.
- Sorting Roles in Role Settings on Mobile should now work properly again.
- Using “Back” navigation via mouse should now properly navigate you out of a game widget in the user profile.
- Audit Logs now properly render reasons for channel deletion.
- Resolved alignment issues on the Desktop app with the Member List in Channel Permissions.
- Resolved alignment issues with the Role deletion icon in Channel Permissions.
- Fixed an alignment issue with the avatar and status button in user profiles on Mobile.
- Fixed an issue with sensitive content notifications being right-aligned instead of left-aligned under the message.
- Fixed a bug that prevented using the CTRL/CMD+F from pre-filling your search query with the text channel you’re currently looking at.
- Resolved an issue that caused the “Boost Server” button in server settings to not render properly in servers that are at the emoji limit.
- Fixed a bug that caused copying links via the right-click menu to temporarily break keyboard shortcuts.
- Fixed an issue that caused the full-screen back-swipe gesture on iOS to stop working for users on iOS 26.
- Fixed an issue with inconsistent styling for switches in the “Off” position on iOS.
- Fixed an issue that caused the Settings page to scroll too aggressively on iOS.
- The Role selector for admins can now be scrolled again. This mainly affected servers with a very large number of roles.
- Fixed an issue on Android that caused the Role Color picker to not work properly.
- Fixed an alignment issue affecting elements within the Server Onboarding modal.
- Fixed a bug in certain browsers that caused the server list to render incorrectly, with server icons being misaligned and too large.
- Fixed an issue that caused Boost buttons to not render properly when focusing on boost levels in the Server Boost flows using a keyboard.
- Fixed an issue that caused non-removable Roles to render the Remove Role element.
- Fixed a couple of issues on iOS that could cause Discord to prevent your device from going to sleep when set down.
- Fixed an issue where the error message for too many username changes informed the user of a 3-day waiting period instead of the actual 7-day waiting period.
- Fixed an issue with Channel Status text where hovering over the element while using certain zoom levels would cause the text to unintentionally scoot around.
Chat
- We shipped some improvements to our embeds for Reddit links, showing details like the subreddit and treating comment links differently from post links.
- Message React notifications should now properly render the user’s avatar and not the generic Clyde avatar.
- Fixed a bug that caused significant empty space in the GIF picker on Desktop.
- Fixed a UX regression on Mobile that prevented letting go of the Voice Message button from stopping your recording. It should work how it used to again.
- Fixed a bug on Android that caused reactions on Light theme to have no background color.
- Fixed a bug on Android that prevented tapping on timestamps within embeds from displaying the exact time.
- Fixed a bug on iOS that caused the Chat Input bar to be slightly off-center from the other buttons around it.
- Fixed a bug on Desktop that caused linking to very large messages to not direct users to the start of the message.
- Fixed a bug on iOS that would render dark squares before emojis within Markdown.
- Fixed a crash that could occur on very old Android versions (Android 7/8) when opening the expression picker.
- Fixed a bug that caused code blocks in chat to render with blank space around them on iOS.
- Fixed a bug on Desktop that caused the element that contains stickers in chat to incorrectly fill the entire width of the message view.
- Fixed an issue on Desktop where the “Download” button for plain text file previews wasn’t working.
- Fixed an issue on Android that caused Emojis in forwarded messages to not render properly.
- Fixed an iOS issue that caused message requests marked as spam to not render individual items properly; it would instead duplicate the first one for the entire list.
- Fixed an accidental removal of the Forward Message button in DMs.
- Fixed a bug on Android that caused scrolling the emoji list without lifting your finger to be treated as a long press.
- Fixed a bug with repeatedly tapping on a long, spoilered message that would cause slowly-drifting formatting.
- Fixed an issue where server join messages could have incorrect grammar when viewed as search results.
- Resolved a bug causing the “Wave to say hi!” prompt following a system server join message to have a dark background on Light theme.
Activities and Apps
- Fixed an alignment bug with icons for Apps with very long display names.
- Fixed a consistency bug in the Spotify embed card that would swap between using elapsed time vs time remaining depending on the view.
- Changed how we render transparent portions of app icons in App Directory to better illustrate the transparency.
- Fixed an alignment issue with App avatars in the active server invites list.
- Fixed an error affecting iOS 26 users when using the Watch Together Activity.
Audio/Video
- We recently shipped background replacement for video calls on Linux! You can now set your background to that sweet green binary stream from… uh… that one movie.
- Fixed an alignment issue with the RTC panel and the profile popout when launched from the RTC panel.
- Fixed a Desktop issue that could cause the Mute icon to disappear on user tiles when viewing an active voice call.
- Fixed an issue that caused embedded invites to watch a stream to not include a Join button.
- Made a slight UX change so tiles for non-video participants in calls render a phone icon instead of a camera icon.
- Fixed a bug that caused user status to change to “Online” when they’re moved to an AFK channel automatically.
- Fixed a short-lived bug on Desktop that caused voice indicators (that green highlight around your avatar when you talk) to get stuck on in calls.
- Resolved an issue with incoming calls in a DM not rendering properly in Dark theme on iOS.
- Fixed a tricky-to-reproduce issue where actions on the device outside of Discord could cause iOS to unmute incorrectly while in a call. Specifically, if you switched audio outputs between a pair of AirPods and a certain modern electric vehicle's speaker system multiple times… don’t ask.
- Fixed an issue with the Soundboard menu popover rendering improperly when it was accessed via keyboard navigation.
- Fixed an issue with the “Audio device change” pop-up overlapping other elements improperly.
Media
- Fixed an iOS bug that caused button scaling issues when removing reactions in the media viewer.
- Fixed a bug that caused iOS screenshots taken on certain iOS versions to not attach properly as an image.
- Fixed a visual regression that caused a black screen to flash when navigating between images in the media viewer.
- Resolved a bug that could cause massive performance problems when uploading many sufficiently large photos from an Android device. Framerates were brought to near-nothing until the Mobile app was force-closed and restarted.
- Fixed a bug that caused trying to use OS-level share on Android while Discord’s own attachment UI was open, causing the navigation bar to render overtop of the chat entry field.
- Resolved a bug on Desktop causing attachments in Forum Channels to block text.
- Fixed an issue that could cause the incorrect image preview to render for sent iOS messages.
- Updated the play button for video embeds in chat to use the more recent play icon.
- Fixed a bug that caused an incorrect outline for the close button in the media gallery when highlighted via keyboard navigation.
- Fixed an issue causing video embeds from certain other websites to render an image instead of video incorrectly.
- Fixed an issue causing certain video embeds to incorrectly scale the video and container based on the length of the video.
Accessibility
- Spoiler tags should now function properly on iOS with VoiceOver. We apologize for any spoilers spoiled by spoiler tags spoiling things.
- Screen readers should no longer always announce “Streamer Mode Enabled” with every username. Although funny, this was mostly just confusing.
- Screen readers will now announce file names as part of the “Remove Attachment” button when modifying attachments in a message.
- Screen readers can now access and properly announce the “Close” button in the “Choose your channels” flow.
- Screen readers will now start their focus on headers in new server creation flows.
- Fixed several issues with Voice Messages affecting screen readers. These should be far more accessible following the changes.
- The username in the Profile view now has a heading markup for screen readers.
- Screen readers should now announce the server name in Server Settings.
- Screen reader focus should no longer shift when collapsing the bottom sheet.
- Screen readers can now focus on the “Discard unsaved changes?” modal in the “Edit Note” flows.
- Screen readers now properly treat the “Link your Account” elements in Quests flows as a heading.
- Fixed a bug that caused screen reader focus to shift when the “Toggle media keyboard” button is used to initiate a collapse.
- Screen readers can no longer focus on background elements in the Activities list in DM calls.
- VoiceOver should now properly announce dates and hours for sent messages.
- Screen readers should now be able to access the Settings and Shop elements at the top of someone’s profile when they have a Profile Effect enabled.
- Resolved contrast issues in the “Set your Status” modal.
- Screen readers are now informed of the lock icon near a channel name, indicating that the channel in question is private.
- Resolved issue with low contrast with the ongoing call indicator in a DM.
All relative measurements cited were performed internally with our own instrumentation and tooling.
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... oh hey, you read everything! If you’re itching for the latest updates to Discord, you can find our previous Patch Notes articles here, or check out our archive of past Changelogs if you’re more into the fun stuff.
Original source - Feb 19, 2026
- Date parsed from source:Feb 19, 2026
- First seen by Releasebot:Mar 29, 2026
How to Change Your Theme to Bring Your Vibe to Discord
Discord adds customizable themes across desktop and mobile, with four default options for everyone and 28 extra Nitro color themes plus custom themes on desktop. It also introduces theme syncing, Light mode sidebar options, and Nitro app icons.
Themes help you bring your own vibe to the app's look and feel on both desktop and mobile! Everyone can pick between four default themes, while Nitro members have access to 28 additional color themes and can even make their own custom theme.
Read on to learn how to pick your new favorite theme — it’s as easy as changing from Light to Dark theme. If you’ve never left the boundaries of Light or Dark theme in your life, you can also read below for a quick refresher. We won’t judge.
How to Change Your Discord Theme on Desktop
Changing your theme on the desktop app is really quick. Honestly, by the time you finish reading this, you could’ve already changed it.
To change the desktop app’s theme, head to User Settings > Appearance. You’ll see a Themes section, with categories for both “Default Themes” that anyone can use, and “Color Themes” that Nitro members can use! Simply pick a theme, and it will instantly take effect in the app!
If you wanna see what a specific theme will look like, use the Preview Themes button. You can even preview the Nitro-exclusive color themes, whether or not you’re currently subscribed to Nitro!
How to Change Your Discord Theme on Mobile
Changing your theme makes Discord feel more like you. Or it matches your phone case better. Or your actual phone if you’re brave and go caseless like a monster.
So naturally, the option to change your theme is in the You tab. Go ahead and tap “You,” then press the ⚙︎ logo on the top-right. Scroll down to “Appearance,” then “Theme.”
Here, you’ll choose a theme by scrolling left or right! Land on a color of your choosing, and it’ll be set up!
By default, any theme you pick will be synced across desktop and mobile. Use the “Sync Across Clients” toggle in the mobile app’s Appearance settings if you’d like to use different themes on desktop and mobile.
Which Discord Themes are Available for Everyone?
Everyone can pick between four default themes: Light, Ash, Dark, and Onyx.
If you like changing your entire computer’s theme between Light and Dark often, you can also use the “Sync with computer/device” to automatically switch between the two! Everyone knows Light theme is for outdoors ☀️ and Dark theme is for indoors. 🌕 (And if they don’t, I’m starting this trend right now.)
When you’re using Light theme, a special “Dark Sidebar” option will pop up in Appearance settings. This will show your servers, DMs, and channel lists are in Dark Mode, while your conversations are in Light mode. Kind of like a [legally-distinctive black-and-white sandwich] cookie!
What Discord themes are Available for Nitro Members?
Alongside the four default themes, Nitro members can take their pick from 28 additional color themes, including Chroma Glow, Citrus Sherbert, Midnight Blurple, and Retro Raincloud. As you can tell, our Copywriting team had a lot of fun naming them — we had to stop them from using “Wumpus Cassarole” though.
You likely noticed ‘em all when you went to find the rest of the themes, but you’ll find these in the “Color Themes” category in Appearance settings. With so many options, there’s a pretty good chance you’ll find something that matches your vibe.
With Nitro, Make Your Own Custom Color Theme
Not feelin’ any of the 28 built-in themes? Do you desperately need a hot pink Discord theme to go with your pink keyboard, pink headphones, and pink RGB lights coming out of your gaming rig?
You can mix up to FIVE colors in one theme — enough colors to prove the five color theorem if you’re an absolute nerd. Or you watch a lot of math videos online.
While you can’t make a custom theme on mobile at the time of writing, the custom theme you make on desktop will sync over to mobile, too!
Cherry on Top: Change Your Discord Theme’s Icon with Nitro
Now that you’ve got the perfect theme set up, there’s oooone last thing you can do to tie it all together like a big ol’ present bow: the app icon! It’s not just an option for the mobile app… you can change it on desktop, too!
Right under the themes is an “In-App Icon” option. There are about 23 options total, including vaporwave, space, and gaming-themed app icons. Picking one on the desktop app will have it appear at the top-left of the app, while picking one on mobile will change the icon on your device’s homescreen!
This setting is per-device, so you can choose a particular icon on your desktop and a different one for your phone or tablet.
And that’s it! It’s sweet, simple, and great-looking — just like you! If you need some additional guidance, we’ve got a Themes-themed support article available for you to peruse.
We'd love to see how these themes complement your desk setup, whether you vibe with Mint Apple or Crimson Moon. Or give us a shout on Twitter, TikTok, or Instagram and show off your app’s new look.
Original source
Curated by the Releasebot team
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